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duchainer

16
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36
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A member registered May 13, 2014 · View creator page →

Creator of

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Could you try again the Discord server, and what do you mean by an automated "time-out"?

That render scale is "locked" when you have "Auto Performance" enabled. If you disable it, you should be able to set the resolution scale yourself.

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Maybe the difference in skull structure [1] between sexes could be a good starting point. Seems like especially the jaw is wider/squarer on males. ^^

[1] https://www.juniordentist.com/differentiate-male-skull-female-skull.html

Works flaw lessly on my part, try 7zip instead if WinRAR doesn't do the job : https://www.7-zip.org/a/7z1900-x64.exe

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Great game, need some forethought have a snake long enough to save all the big house's villagers so I quite like that your length is not reset during the game, allowing to become a god of death on the last levels. ^^

Damn that last level is tough. Nice concept and drawn collision are good bu smoother curves would help the game feel like this android tiny bird. Also, I'm not certain of how the starting momentum of a level is decided, sometimes I go higher other times lower with more speed. Keep up the good work ^^

Nice first submission, did manage to get out of the tiling and turn dark for a time which was surprising. Also, I thought the yellow trails scattered around the level would be collectable or be interactable in some ways since walls do. Maybe they could speed you along or something. Good continuation.

Nice first submission, did manage to get out of the tiling and turn dark for a time which was surprising. Also, I thought the yellow trails scattered around the level would be collectable or be interactable in some ways since walls do. Maybe they could speed you along or something. Good continuation.

I suppose this is faster than using something like modulate on all white models?

Nice one. Good action-puzzler on the theme, even giving a story reason for the one shot mechanics.

Yeah, space would be a good candidate I think.

Great concept even if the dancing mechanic seems a bit weird especially with wave 3 enemies still shooting sometimes. Other than that I learned never to trust your masked friend. ^^ 

Yes, it gets a bit easier depending of your chosen upgrades. Thanks for trying it out ^^

I added it in the summary from the full description. Thank you for your feedback ^^

Great idea and execution.

Seems like ther is an aspect ration problem : I can't see the first and last card in their entirity, even if changing resolution. Other than that seems like a great concept.