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Emilien

83
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2
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12
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A member registered Oct 18, 2023 · View creator page →

Creator of

Recent community posts

haha x) 

Thank you :) I'm going to check your game!

Yes don't take my game into account for the competition :)

I just wish good luck to everybody else !

haha I wanted to sneak behind a giant dino to eat him piece by piece. Then he turned around and ate me in a few seconds :D

It was fun, congrats :)

I liked it :) 

Unfortunately, I have been softlocked behind a box :( 

You should add a "cats found" count, so we know how many we need to find

I love it :)

Oh thank you! Yes, you can definitely speedrun it haha

I'm glad you liked it :)
My participation to this jam is a fraud, but I'm glad you had fun with it :) At least it was a useful fraud haha

Yes it does :D I found it very funny that my game fits the theme :D It's almost the title haha

But I don't want to win the price. I'm out of competition (I made my game in two weeks but you had only one to make your game)

Don't worry :) The idea isn't to win anything for me. 
Also, I made my game in two weeks, so I had twice the time you had for this jam
I just found it very funny that my game fits the theme :D It's almost the title haha

But yeah, I don't want to win the price.

Woah It's so weird x) No one talked about such thing!

AH! Strange :/ It worked for other people

I didn't have any bug, which is a very good thing :)

Overall, the game is well made, it's fun, so good job!!

Thank you very much for your comment :) And I'm glad you liked it!

Yes, it's like a funny cheat code x) 

I may have some ideas to make the game in a better way, I'm currently working on a new version (much more complete). I'll keep people in touch :)

Yeah Godot the future haha! Yes without Jolt, the physics was so trash. 

No worry about the small buzzing, it's the noise caused by spotlights x) 
You know, when you're in test during class. There is no sound, except the lights which are buzzing. It's a very disturbing noise, and I wanted the same thing for my game (to get an disturbing atmosphere)

Thank you for the feedback anyway :) And I'm glad you liked it :D 

The idea is fun :) It's too bad the game lag when spawning too much individuals

Congrats anyway!

The best part is when I said "It's heshinnin' time" and I started heshinning all over the place!

Very fun game, congrats :D

It was great! Sometimes, I didn't hit enemies even when I should (if we consider how the attack sprite looks). But that's the only "bad" thing I noticed

Congrats :)

Thank you for your comment, and for the feedbacks!

For the enemies, I don't think I will implement health bar (I want as little UI as possible). But I'll have to add more feedbacks so we know we hit enemies

haha for the exploit x) I think every levels have some exploits like this :D

Thank you again :)

Thank you for your comment :) I'm glad you liked it!

Yeah, the more I hear it and the more I agree. That buzzing thing wasn't a good idea x)

Oh sorry! I'll try to be more clear :)

Sometimes, it was hard to aim properly at an enemy. I aimed in his direction but the projectile passed right next to him (even if my mouse was at enemy's position). 

lol the combination is a funny idea! And it's well executed, imo

Congrats !

Very great idea! Hard but fun :)

And once you're too big, it's almost game over haha x)

Good job :)

yes it's something I need to work on

Thank you for your feedback, and thank you for playing it :)

Thank you man, I'm glad you liked it :)

Woah thank you for your comment, and for all of those feedbacks! I appreciate :)

yeaah thank you :)

It's funny how we had more or less the same idea, but diverged a little. It was fun to play your game, congrats :) 

Well, it's a pleasure to read this :) Thank you for playing! 

A hot dog mmh? :D

I'm glad you liked it haha, thank you for your comment!

ah I didn't see the arrow, maybe it didn't appear for me (I would have noticed it otherwise, I think haha)

yeaah thank you :)

Yes, that's something I could do for the disappearing cube. I think I'll work on a better version, so I'll try to find a way to stop cubes from disappearing x)

(2 edits)

Ah so sad, the game crashes when trying to shrink in the greenhouse x( I tried the browser version, maybe it's just this one. Or maybe it's just me x)

Edit: I'm trying the downloaded version, and it works :) I'll give you my feedback after playing it!

Edit2: 

So I had a lot of issues moving. When jumping and wall jumping, it didn't always responded (which made the jump from books to plant pot very hard lol). 

Also, I think the gun clipping into walls disturbed me. It made me feel I'm not where I am (don't know if it makes sense). You can render the gun with another camera and always place if in front of everyting. This way, the gun will always be in front of objects and the problem will be solved :)

Finally, once I was shrinked, I didn't understand where to go. At first, I leaved the cabin to see if there was insects outside in the garden. Then I came back and finally saw the wood plank to climb. Maybe some hints on where to go could fix this problem. Think like Mirror's Edge: everything is white except locations to go which are red. You could use the same approach in your game

Overall, it's fun. The theme is well used, congrats :)

It's very well done. It reminds me of my first game (but this one is funnier) 

Congrats!

Simple yet effective :) It's some kind of game I like playing once in a while, just for fun. Congrats :)

Yes it was fun :D

I had fun trying to use a door as a flying skateboard :D You can do that in my game too hehe

The game is fun. It's always hard to make physics based game (I'm in your team), so congrats for the result. With more time, it could be a very cool game

Thank you for your critique, I'll take it into account :)

And thank you for your comment. I'm glad you like my game!

Ah yes, I see where the disappearing cube bug occurs (beginning of Level 2, am I right?). It's not intentional. I think I should add a system telling the cube if it has the space to grow or not. If it can, it grows. Otherwise, it stays at its current size. This way, I think it would prevent these annoying bugs. 

Thank you for your comment and for the advices :)

No problem :) It gives you time to make it more better :D

The atmosphere is great (thank you pink / blue haha)! 

I would suggest dezooming the camera a little. This way, we will see more and it will give us a speed sensation

Otherwise, it's great! Congrats :)

It's sad because sometimes my bullets don't touch enemies

Otherwise, it's fun and nice in the eyes :)