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Everstromn Technologies

16
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1
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A member registered Apr 01, 2020 · View creator page →

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Totally makes sense and all part of a short term Jam right :-) - if you take the idea further (and I think you should as its a really interesting idea) then the on boarding for the player will make a huge difference. Get it right and you could be onto a real winner here

Thanks for playing and commenting. We were worried the last level was a little too much going on but it seems like people can deal with it which is good to hear!

Thanks for playing and commenting - the music is from a composer we connected with via Reddit. You can see their Soundclick at the following address so make sure to give them a like there as well : http://www.soundclick.com/_mobileFrame.cfm?bandID=1277008

Thanks for playing and commenting - we enjoyed making it!

He does move at different speeds - its semi random to try and add to the feeling of not being in control at all but if it came across as frustrating then we may need to work on that a little!

The buttons / portal feedback is very valid. We were thinking of linking the buttons and portals with color (i.e. blue button turns on blue portal and exit is blue as well) the help with visual clarity, but a) one of our team is colorblind and we were aware that color may not be the best indicator but most importantly b) we ran out of time / energy / sleep... :-)

Thanks for playing and glad that you enjoyed it. This was our first ever Jam and I think we may have caught the bug...

Very interesting concept that forms the key mechanic, thought the music worked well with the little story too! The subtle use of a visual indicator for the jump timing was a very handy addition. Art and music was great for such a time-limited project, especially liked the background. Had good fun finishing the game; died over 30 times, mostly on those devilish jumps near the end!

Thanks, especially from the level designer! ;) It was interesting seeing what we could come up with using the handful of mechanics we have in, whilst keeping it both a challenge and possible.

Thank you! Glad you enjoyed it!

You know the saying, behind every great vampire lord is a great familiar!

Unfortunately couldn't move the robot even with the numpad, so couldn't play for myself;  the concept sounds very interesting and the other commenters seem to have enjoyed it :)

Surprisingly difficult when losing vision! Didn't encounter any bugs, good job.

Nice concept and good fun , bonus points for the holy hand grenade with sound effects! Not sure if the weapons were all working as intended, had a blast nonetheless.

Yeah that seemed to fix it - how bizaare! Great game when I got to play it.

Really interesting concept, but just found it very disorientating and not sure what to do next. Difficult to keep track of what was going on

I could only see a very small part of the game - think there might be something off with the resolution when you uploaded - sorry

Didn't really understand what I was trying to achieve here? Was just pressing and holding the T key