Thank you so much! :D
filkaris
Creator of
Recent community posts
Very nice and quite impressive for such a short timeframe! I got to wave 5 :D I agree with the movement indicator and ability to cancel a card that was mentioned in another comment. A few other suggestions:
- Add a max health indicator, like 3/5
- Add a way to read the whole card. This is needed when some cards are first/last on your hand, and some of their text is cut off the screen.
Hahah glad to hear! It's a simple RayCast2D, with a Line2D that changes its 2nd point to wherever the raycast is casting. I learned it on a YT video by GDQuest (Make a Laser Beam in Godot in 1 Minute). The video does much more, but the basic idea is there. Add some particles to the casting point and you're done!
That was really enjoyable, with nice polish and great sound effects (placing tiles is very satisfying). Does jump height vary somehow? Because sometimes I could jump high and others not so much. Also it would be nice to see some levels where the tiles were juuuust enough. I thought all the levels were easy to clear with extra tiles left