Very well done! I really enjoyed trying this out. I don't think my computer could handle it though because it was really chugging and the tab eventually crashed! Haha, if you put time into anything else with this project I would suggest optimizing some of the code so that it doesn't crash for other people as well!
Play game
Oregano Wars's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #10 | 3.875 | 4.143 |
Controls | #11 | 3.608 | 3.857 |
Audio | #19 | 3.474 | 3.714 |
Overall | #27 | 3.341 | 3.571 |
Graphics | #27 | 3.541 | 3.786 |
Accessibility | #30 | 2.873 | 3.071 |
Theme | #47 | 3.207 | 3.429 |
Originality | #64 | 2.806 | 3.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2.3
Wildcards Used
All
Game Description
Harvest oregano and conquer your enemies
Source
of course
Discord Username
whiteshampoo#0102
Comments
The splash screen was killer!
This is one of the most polished games I've played for this jam, everything about it was top notch, not to mention the fact that to make an rts for a game jam is sort of overkill, great job!
Nice RTS, especially nice for a game jam. The audio is really good too. Good job!
I am very impressed. One of the better RTS games I’ve seen in a game jam! It did start to slow down for me later in the game, but I was playing in my browser so that might have been a factor.
The spice must flow! It’s got a great Dune feel to it! (Reading your comments down below, I see you also experienced a childhood addiction to Dune)
Well done. I browsed your devlogs too, good job pushing through some disappointments to deliver a great little game!
This is fantastic! I could never imagine someone could pull of an RTS in a weekly game jam!
Amazing! First of, love the oregano as a resource. Second, the moment the first map was loaded and I saw the units waiting for instructions and the fog of war it reminded me of the first Warcraft game that run in DOS...
... and when I sent a tank to explore using the minimap... and it actually went to explore... and then I glanced on the commands: Explore and Search and destroy... congratulations! This is amazing! I have no idea how you pulled this of! Like, how?
Is there a tutorial that helped you or anything you can recommend?
EDIT: Smart usage of all the Wildcards there :D Respect!
Oh god, thank you for so many kind words!
Acutally i got 99% of my inspiration from Dune 2, which is more or less the grandfather of all modern RTS. (There are several open source remakes) I was highly addicted to the game when i was a child...
I have not used any tutorials. Infact i had no time for this. i just finished it 20:30 :x
The only thing i looked up on the internet was a mathematical function to get coordinats in an rectagular spiral from an integer. thats how the harvesters search for oregano without killing the FPS...
You can download the project folder if you are curious on how i made specific things. But beware, its a mess... Its still my first RTS, and i made alot of mistakes in the ground-structure.... next time i'll be wiser xD
If you have any questions on how i have done stuff, feel free to ask :)
And how...
Well... i worked every free minute on it and slept not enough... *cough*
Now i'm completly done xD But this makes me even more happy that you like it. It really means alot to me.
I'm not the big tutorial-guy... i like to figure out stuff myself. of course it often helps to see how other people code their stuff, but i learn much more, when i find my own path. and then trash it, because its shit. and find a nother solution. and again and again xD
btw, i still consider myself as a beginner... or better something between beginner and "knows more or less what he does"
Absolutely brilliant! Its so polished and actually quite well balanced, something that is not easy to do! Amazing job! I played it for like 45 minutes straight just because of how fun it is.
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