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Mage vs. Monster

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A member registered Nov 25, 2022 · View creator page →

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is this compilation available yet? 

This is a fantastic adventure and micro-setting! Here are a few key points of feedback I found. 

1. The Voidweaver Class and the Shadow Blade. It sounds like you perpetually add damage capability to your weapon. I think you may want to clarify this. 

2. I always want to see the overall map somewhere. I understand that space is limited for the Jam, but getting an overview of the location would be nice. 

Overall, it would take a little extra time to prepare this adventure for the table, but there is a ton of valuable and excellent content here that would be fun to run!

Wow! Like the other commenters, I agree this is a solid adventure that hits all the marks. It has excellent art, an easy-to-read layout, and is easily usable at the table with minimal prep. I have not taken the time to read in detail, but I can tell this would be a fun experience and an adventure that follows the style of Shadowdark Adventures.

I did notice one thing in what I read. In Area 2, Ritual Chamber, you mention a Cave Crawler, but I think you meant a Cave Creeper

Very cool stuff!

Mainly this cover:

Thanks! Much appreciated. 

Yes! A murder mystery on a ship! A classic idea that is typically not attempted in RPG adventures. This adventure has a ton of potential for fun at the table. There are multiple roll tables, interesting NPCs, and a large ship to traverse that creates an excellent whodunit scenario. Want to run a Hercule_Poirot / Agatha Christie style adventure?  This is it!

Amazing work! I have not read all the details, but this is a fun read and has a lot of potential at the table. Well done.

I love the game. It’s well thought out and offers an interesting angle on old school play being able to play as a mouse at a tiny scale and build war camps and take on hirelings, this game has many bases covered. 

My one gripe so far are the examples of play. If you plan on running the included adventure, don’t let the players read the gameplay examples. It includes solutions to the trap and reveals too much. It’s like writing a math test with the answers on the first page and the test questions on the second. Kinda defeats the purpose. 

Overall, awesome game and a small gripe! I picked up the reprint boxed set at my local game store and love the details, tokens, and pad of character sheets. 

What format(s) does the book come in? PDF? ePub?

Awesome rules for gnolls that add many options for GMs. The Grassy Gnoll is my favorite tongue-in-cheek option. Adding little gems like Gnoll Lore checks and options for connecting gnolls to their demonic heritage makes this a must-have supplement for any gnoll fan.

You’re right, Neal. I’m also not that concerned. It is more important to make fixes!

An excellent resource for more gnolls. Adding a bit of gnoll lore and new monsters on top of the addition of ancestry makes this a great resource. Well done!

I was wondering, can we post updates to content  during the voting period?

Aside from the previous comment and play testing needs, this is a great resource for GMs. I’m also working on similar style content utilizing Watabou / Oleg’s maps. Great work and art!

You have to set the project as donation based only. You can set a suggested fee but you cannot require payment to be part of the jam. I hope this helps!

Hmm…I feel heavily hit over the head with something. I can’t remember what they’re called. 

I love roll tables! This one is well-written and carefully thought out. A great option for GMs wanting to add more flavor options for players.

This supplement feels like it would fit into the Shadowsun setting. I love the Magic Item Idea Generator!

Yes! Pirates! Straightforward writing and the layout is easy for GMs to read through. Awesome hand-drawn map and traps. I love the traps! This is a great 1st-level adventure for anyone looking to kick off a swashbuckling adventure.

Superbly written adventure with great design and professional layout. This introductory 1st-level adventure hints at an interestingly harsh world that begs for more details. I'm looking forward to the next installment!

Thank you! I’m working on more companion options and I’ll post an example character sheet for Grok and Legs in the next couple days. Thanks again for the kind words. 

Great writing! I'd love to see more art and layout work. I know these things take time and sometimes money but it really helps GMs find information quickly. As for the mapping stuff, Dungeon Scrawl is great. I do know that if you want to sell your maps as part of an Adventure, you have to pay for a license.

Please great sheet for tracking. You should add a clickable checkbox for the Luck token fillable form. 

I really like the idea of Reincarnation as an option for a player to bring back a character they love. I'd love to see a simplified version of this in bullet points. And i'm not sure what Caves of Corruption is and where to find it.