Thanks, I think the visuals turned out well too.
FunnySide
Creator of
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Thanks, that's what appealed to me about the idea too, the concept of having to figure out how to meaningfully help people even if you can't save them. I agree with you about the NPC behavior after unpossessing, the limitation I was facing with this was that since I couldn't control where they ended up when unpossessed, I couldn't risk giving them a move route or they could have gotten stuck. In the future I might work on this though, thanks for the feedback and taking the time to play!
Hey guys! After four months of development, I've just launched my new game, Adventures with Mariko! After purchasing a new home, you find the previous owner left behind a mysterious console you've never heard of before, with highly advanced virtual reality immersion technology. After booting it up, you find yourself whisked away to the world of the PlayHub, where hours of family friendly, completely horror free fun await you! And don't worry, absolutely nothing is wrong! Nothing at all!
Adventures with Mariko by FunnySide (itch.io)