Hello Everyone. I am a composer and dev with 4 years of experience making music for games and animations. This includes visual novels, arcade games and animation soundtracks.
I am a huge fan of JRPG and classical music. I am highly inspired by games like Ori series, Persona series, Pokemon and Ace Attorney. If you are planning to make a game that could use such music, we should team up!
You can check out the projects I have worked on here: https://fatcapybara.com/projects/
Gartage
Creator of
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Hello Everyone. I am a composer and dev with 4 years of experience making music for games and animations.
I am a huge fan of JRPG and classical music. I am highly inspired by games like Ori series, Persona series, Pokemon and Ace Attorney. I would like to find opportunities to create music for such projects.
You can check out the projects I have worked on here: https://fatcapybara.com/projects/
This includes visual novels, arcade games and animation soundtracks.
Hey! Glad you're here.
The browser version is locked to English and when you download the game you can pick the executable for the language you like.
We wrote the Hindi one first and I hand translated the entire game to English, so a few phrases might remain. If you spot it, lemme know!
If you would like to help localise it to different languages hit me up!
Hey! Glad you liked our game.
That was a tricky one to figure out, but inside the Dialogic main scene setup, you just need to alter the touch screen button size to not cover areas you don't want to advance text.
The script and settings will resize the touchbox to be full screen so you might also have to disable that.
I am sorry for the late reply. I just saw your comment. Let me know if you still need more help with this.
And HMU on discord if you need other help/tips for your game. Good luck!
Loved the idea. Would have loved to see some grass and crowd too. Some sfx and music would have taken it to the next level easily. Some times it did get hard to tell what was going on. I felt like I was flying around kind of randomly just trying to avoid walls. Will be a lot of fun if you could trick players too.
Thank you for playing! I am really proud of the music. I spent more time on the song than on the actual game. Have you tried going fullscreen? That might solve the issue. Besides that, I have made sure my game runs on the simplest of machines.
I tried out yours too and left you some feedback! Have a great Jam!
This was a very interesting match 3 sort of game. It was certainly challenging but also felt rewarding when I cleared a stage although I often clicked randomly and aimed only at the biggest groups.
I found the huge music changes for each level a little jarring. The songs are good stand-alone but the shift feels weird. An approach of building it modularly might be nicer such as the Tartarus theme of Persona 3.
thank you for playing and I am happy to see your feedback. The timing on the left can be a bit more forgiving for sure and it is an easy fix to implement too.
I will see if i can make controls snappier. I tried to code only the latest key press to by highlighted but couldn't figure it out so I ended up with the hierarchy.