Great job! I would have liked to aim with the mouse but the rotating mechanic was interesting
goatbeard
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Good concept and implementation. The music fit perfectly and (besides the bug that cuts the game short) it was nice and smooth. I found the hills a bit frustrating without being able to affect the strength of a hit; maybe making the hills less punishing (or preventing the die from rolling over the hole) would have helped that.
Cool concept and good execution. I really like the art and I found the flying and shooting mechanics to be fun. I didn't like how the levels just sorta stopped, both in how the text pops up and how the boundaries of the space were just invisible walls that I kept running into. I got a bit lost in some levels and took a while to find the enemies. I liked the increasing difficulty, health pickups, and the effects on hits, though some audio feedback would be nice on that as well. Overall, excellent job!
I was a bit confused until I read the controls on the itch page; it would have been nice to have them somewhere in the game itself, especially since the art and text and everything fit your theme very well. As others have said, the controls are a bit clunky, especially the tether (the physics don't quite seem to work right), but overall it fits the space theme for it to be somewhat difficult. I tried a few times, but unfortunately the (web) game froze on my last try :(