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Robot Revolution's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2987 | 2.705 | 2.705 |
Creativity | #3028 | 2.750 | 2.750 |
Overall | #3221 | 2.591 | 2.591 |
Enjoyment | #3436 | 2.318 | 2.318 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
All moves and player strength per turn are determined by dice rolls.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Good concept and art, but the game felt slow, and it was a bit lifeless without any audio
Fun concept to have the same resource for moving and using attacks :) But it was a bit too easy to manipulate the dice results ^^
It was fun! It would be cool to have a way to speed up the game during the enemy's turn though
Having input on which faces would come up on the dice was interesting, but made the preamble to your turn feel pretty slow if you wanted to maximize your results.
Great entry. Liked the take on the theme and the turned based movement/combat. I would like to have keyboard controls to select character and move them. I think it needs to be sped up a bit and you will have a awesome game. Good luck if you decide to continue working on it.
Definitely has potential, but right now its a bit confusing and all over the place! Still pretty fun :)
Cool game, I like how you are able to have some input into what the dice roll is going to end up being. It could also be cool to see it be completely random though
It's a bit too slow for me and the controls were a bit all over the place. It looks like it has potential though.
a little too slow. I like the concepts of randomized stats, maybe try using more input rng?
It's fun. It could make a really fun strategy game if it was given some time. A little slow though.