A very beatifull game! I liked the idea of the fire spirit and the controls very much. The graphics were absolutly beatifull and the music fitted also well the game. I had a great time playing it.
Really nice work ^_^
Criteria | Rank | Score* | Raw Score |
Presentation | #232 | 4.182 | 4.182 |
Overall | #386 | 3.784 | 3.784 |
Fun | #660 | 3.494 | 3.494 |
Originality | #782 | 3.675 | 3.675 |
Ranked from 77 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main character of the game only moves by following around a fire sprite, the two characters are joined together.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
A very beatifull game! I liked the idea of the fire spirit and the controls very much. The graphics were absolutly beatifull and the music fitted also well the game. I had a great time playing it.
Really nice work ^_^
Great puzzles. I was stumped a few times. Super mechanic which was executed very well. Well done!
Very fun game. :) The pixel art is great and I love the song. The perspective is very unique. I haven't seen any other games that are side-scrolling non-platformers from this jam. Its more a point and click game than anything. Also the puzzles are fun and not too difficult. Great job!
absolutely loved the mood of this game, it was a real joy to play, very well done! ^_^
This is a very good example of how awesome games can be made from simple mechanics. Level designs are brilliant and clever. The artwork of this game also looks so good and the music is just perfect. Nice work for 48h! I had lots of fun playing your game!
By the way, I got some errors during the game, although it didn't affect the game somehow I guess, as far as I can see. So I just paste it here:
WARNING: _notification: World already has an environment (Another WorldEnvironment?), overriding. At: scene/3d/world_environment.cpp:40 ERROR: (Node not found: "../FallinMeltBlock2" (relative to "/root/GameWorld/Level7/Interactables/MeltableBlockSky").) At: scene/main/node.cpp:1371 ERROR: (Node not found: "../ice2" (relative to "/root/GameWorld/Level8/Interactables/bigice").) At: scene/main/node.cpp:1371
I liked the visual style and the music was decent, albeit repetitive. The fact that the rules of how switches worked on the pillars changed back and forth was a bit confusing while playing. I got it eventually, but it just didn't feel like I did much and therefore was not all that rewarding.
Found this through your youtube video and knew I had to play it. Really cute visuals and yeah the music is amazing!
Simple yet so awesome idea! Level design is just brilliant! Unfortunately box droppend on my characted and nothing happend he just moved on xD but still the game is great :D
Very adorable and fun, I loved the puzzles, the music and the graphics.
Great art and setting. Felt alone but not uncomfortable. Good emotion was pumped into this game. Well done.
BTW, Would love for you to try my game too.
It is an Action Platformer with unique controls.
https://sgt-blade.itch.io/wartorn
Teaser:
Really well presented game! loved the art and sprites!! Great simple and well executed concept! and really fun and rewarding when i got the solution to the puzzles! Massive well done!!
I was going to post something like "Beautiful art and music...", and just saw that the last comments already starts like that. Congratulations on creating all this beauty and building some interesting puzzles. This game was a really nice and peaceful experience that ended being so brief.
Beautiful art and music. This game has a very creative take on the theme. It was fun to play, I just wish it was longer lol.
This was pretty good. The puzzles were the right amount of challenging. Cute art, and great ending :)
Tricky puzzles and great look. It would have been nice to see which buttons were linked to which obelisks, but the trial and error was also fun
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