Wow this is a really good game! The environment is amazing! I love the fact that it changes color for the boss fight. The boss is well done, end the gameplay loop is addicting. The music fits perfectly. I really loved it! Nice job guys!
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Recall Dimensions's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #19 | 4.047 | 4.047 |
Aesthetics | #22 | 4.419 | 4.419 |
Sound | #25 | 3.860 | 3.860 |
Fun | #52 | 3.953 | 3.953 |
Mechanics | #67 | 3.837 | 3.837 |
Story | #141 | 3.116 | 3.116 |
Theme | #304 | 3.326 | 3.326 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2
Did you use any existing assets? If so, list them below.
Music and Sounds
Comments
Pretty amazing! I believe it’s inspired by Vampire Survivor, but this one is in the future! The boss battles when going to the other dimension are fun, and the music is pretty good too, along with the SFX. Good job! :D
Really fun space game that uses elements of Vampire survivors' passive shooting, plus an asteroids-neon aesthetic. This does, as other people mentioned, feel like a full game, something on its way to being completed and enjoyed. I think there are some minor tweaks that need addressing, such as the sluggish movement. Yes, the movement gets better as you upgrade, but I think a little crispness in turning, or a reversing mechanic, would be cool.
I love the UI and images, but I think they could use a little text to help the user know exactly what they're clicking. And, the health and experience bars are nearly hidden in the shadows.
Those are just nitpicks. This is a great game!
Yeah, this feels like a completed game. Love the look, the sounds, the music. Feels really nice. Great work!
This is a full game! You can just go sell this one right now, if you wanted.
I tried playing on a gamepad and it worked but the response felt much slower than using the keyboard and it wasn't possible to interact with the menus.
There were a few times where I took damage without seeing what the source was, I'm guessing enemy bullets but I can't be sure.
Great Game, Asteroids Survivor game. I like the upgrades. The movement felt good. The design was good, I loved the color palette. Great Game.
Great game, some minor balancing to fix (I ended up dying to boss balls spawning on top of me) but really excellently done. Probably the best game of this jam.
Nice aesthetic and music. Love the gameplay so far, took me like 10 minutes to die, and i think that full playthrough take like 20-m, it is a good thing! Liked the movement.
Issues with the text on upgrade screen (its just gone) and i have a feeling that rockets do a little too much damage (ive killed 3rd boss right after the spawn). Also, i still hear that sound of shooting in my brain and, probably, will hear that in my dreams, and i think a little variety could be nice (or manual shooting).
Yes, absolutely valid points, in the windows version you can see the text on the upgrade screen, in some browsers there are problems with that for some reason. Interesting to see that you liked the movement, many don't. For the post-jam version we will look into making the shooting better. Thanks for your review! :)
I had a blast playing this. It was so cool that I kept on playing until... sadly I got blown out of the sky after the 5th emperor. I didn't know what the power ups do or how they work, to maybe delay that. I would have liked to have a meter showing me how much "bubbles" (how do you describe these white things in the code?) I need for the next level.
The Aesthetics where a spicy meat ball and I got absolute destroyed by the first boss by flying directly into them. The controls reminded me a lot of asteroids but I wish I had some other form of evasive maneuver rather than fly away and turn around. The HUD for upgrades was very pleasing to me. Great Work!
nice game! If you want to test our game there it is: https://astral-creation-studio.itch.io/your-princess-is-in-another-dimension
This is a fun shooter! It wasn't super clear how much XP you were getting from the pickups, but the upgrade progression felt good. Good job!
I liked the UI a lot! I found some problem with controls (especially rotating i found it maybe a bit slow, but it maybe just me that i haven't playied many similar games). Also the sounds are on point and the story at the start is nice!
Really fun game, the music is an absolute banger. It has a similar neon aesthetic to my project! hahh
The upgrades styled like in Vampire Survivors are really cool
At first I didnt understand the dimension switching and why I died out of nowhere but yeah I guess the boss spawned lol, I fought him the next time
Really cool game, brought me back to like asteroid but with a lot better graphics and the powerups were fun. I was able to break the game though :D I collected maybe too much XP before going to the first boss level and got too many levels or something and some things just turned invisible, meaning I couldn't see my health, I was still able to play and see myself, but the powerups that were coming up as well were just empty, they were still activating them since I took some and got new powers but wasn't able to see what I was taking :)
I loved the idea though and for sure something to further develop to a real product! :)
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