Good game. Never found many reasons to use the portal function, but still an interesting mechanic to have. Either way good job!
gregomyego
Creator of
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Yea, when passing this game around to friends, we had some who go it right away and some who couldn't make it pass the 2nd stage (Technically 1st stage, since the 1st screen is supposed to be like a little training area. Will definitely make some edits after voting). I'm glad the game isn't impossible, but definitely could put a stage or two in between the first, to introduce mechanics slowly. I'm glad you liked it and gave some feedback, thanks!
https://itch.io/jam/mix-and-game-jam/rate/499043
2D physics based grapple game, hope ya like it!
That is definitely one way of handling camera movements. Thinking about the scope of this project early on, I didn't want to spend too much time on the camera controller, so I thought this would be the best way to progress a level and give players time to asses new screens and plan their next move. Perhaps a longer delay would help, either way thanks for the feedback!
Thanks for the feedback! Yea, we did notice the issue with using a laptop track pad, but that was pretty far into the jam. We based this off the grapple mechanic used by the character Pathfinder from Apex Legends. I now realize we only mentioned that in the short description of the submissions page, my bad.