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ChainGame's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #34 | 3.357 | 3.357 |
Creative use of theme | #41 | 3.857 | 3.857 |
Art | #57 | 3.429 | 3.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great entry ! A bit hard but okay
Keep up the hard work 💪🏼
Really nice game. if had in apple story i would play, the only thing i dont liked its when we go to the sides 'left/right' the ball is cuted on screen, maybe the size of my screen idk
This game was really cute, it is simplistic and fun to learn. The movement is difficult, but fitting. Only thing I'd like to see changed are the colors, you'd expect red to be enemies and green to be points. Especially if there are 6 green cubes and only 1 red
The sound and graphic effects are simple but really nice. The gameplay is quite fun but challenging. Once I got the hang of it, I managed to get 20+ points.
We all know that how much introduction it important for game, cuz i have no idea how to play this game , but we all learn something new and have fun time making game cuz that what jam it about, well done man
Fun and charming game, loved the music that went with it.
A little challenging, but in a fun way! Good job :)
Fun gameplay, challenging, but not frustrating. Good music and sound effects. Probably my favorite thing about this game would be the visuals!
I had trouble a few times where I was moving and something would spawn in my path immediately destroying me. It's easy to see the deadeye mechanic here, a good adaptation.
Yeah! I also find that SUPER frustrating!!! I tried to deal with that by keeping the collider of the enemy off for ~1second while the enemy spawns, but I now realise that this is wayyy to short of a duration :P
THanks for this feedback! Will defs make this change. :D
Great idea on the deadeye adaptation. The sede limits were off camera for me and i think thee gree/red ratio could be changed to more reds, but the game was very fun, congratulations!
Thanks! Yeah we realised as soon as we uploaded the game and tested it online for a bit, but were too tired to make the changes lol! Will do so once the ratings are complete :D