Play Mini Colors
β π πΆπ»πΆ ππΌπΉπΌπΏπ β's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creative use of theme | #33 | 4.048 | 4.048 |
Art | #45 | 3.571 | 3.571 |
Sound | #49 | 3.143 | 3.143 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very nice mechanic! Art was very cute I love the style, and I actually did have to redo a room at one point while learning the mechanic but overall very straightforward! Very good job.
I liked the mechanic, always a fan of small puzzle game and this one, even though pretty easy was still fun. Well done in making this!
The artwork and the mechanic are nice and simple, levels are also simple but well designed. Keep up the good work!
Neat concept! Nice art and music, good job!
Nice simle and easy puzzle. Took me a few mins to realise what the controls are, but once I got there it was fun to play.
It was a little tedious trying to get the colours, so perhaps bigger blocks next time, or a bigger interaction area. Maybe experiment with different level layouts, for more interesting and challenging levels to beat.
Good work!
EDIT:
Oh, I really liked the 'jump' animation, thanks for that!
Interesting and now that I know what to do it is a really nice puzzle game. I think it could really do with either a tutorial, or having the 'orbs' of the colours be more obvious. I was stuck at the beginning because I didn't realise I could click on the tiny red dot.
Thanks for the tips, IΒ΄ll fix them after the jam ends π
Its a fun short puzzle game with some nice graphics and some good music. The mechanic with the red and blue lines wasn't explained so I had some issues but after understanding it it was pretty fun. The jump button is useless, so in my opinion it should be removed, and the level design was always the same. Overall I did have fun and I like how you used the theme.
After the jam ends i will add a tutorial to explain the mechanics. I originaly wanted to remove the jump button because of the water, but i already had programed it and i didnΒ΄t have a lot of time to fix it, so i only removed the jump hight and left the jump animation π. Otherwise thanks for the FeedBack π
Nice puzzle game. Could have been different level layouts, but overall pretty good game.
Yeah, i think iΒ΄m not good whit the level design π
Espcaped B) fun game and the up arrow is cute.
Maybe size the colors little bit ? can be hard click right in a little-cube-collor
Well done overall~
It's maybe a little easy, but still has lots of potential. Very nice work πͺπΌ
π₯°
Very good game, I liked the game style :)
The first Puzzle game I play in this jam, and it's a good reflexion game :) I like your pixel art !
Thanks π
Well done, and also quite the good puzzle design, I also really liked the art style you were going for (even if I initially had trouble to see the water as water :D). Overall without too much of an tutorial you managed to make it easy to understand how the mechanics work without explaining too much to allow players to find out for themselfs :)
As others have mentioned WASD would have been better than the arrow keys :)
Overall quite the impressive entry given the limited timeframe :)
Thanks (=
Feels nice, but will be better if the movement was assigned to WASD
A really good game, but i think it has small problems that you could improve for your next jam:
The controls are not intuitive, normally when using a mouse i expected wasd controls but instead you put the arrow keys, after using for a while i was comfortable with them, but maybe just a tutorial would improve a lot.
The puzzles are really easy, which is not a problem, but this idea has so much potential and just one harder level in the end maybe optional would be so good for me.
But as i said just small problems, overall is a really good entry! :) (Sorry for my bad english)
I just simply love this game, don't know why but the simplicity and the retro-styled graphics just hit my sweet spots, great work!
I hope you liked it π
There is an
errorat the end of the game where instead of saying Escaped, says Scaped πJust think like bethesda, isn't a bug, is actually a feature
XD