cute models, but sometimes it is hard to determined when to make the character move
HiroshiYuki
Creator of
Recent community posts
now this game won't receive any updates or new area to explore(its still empty btw) because I'm very busy doing homework and study. and one more reason actually, I was want to make this game a to be side scroller beat em up perspective open world(district) that you can explore, fight street thugs(like in the original game) but in gameboy. but, one day when I was surfing in youtube and saw that SEGA made a Street of rage x Yakuza game(Street of kamurocho). so i though to myself "WOW SEGA made that game actually, so I will stop this game development process" because the real deal is there (minus the open world(they wont do it either)) there's no reason to continuing this game. and my final message Thank you SEGA!
Hey!. there's a combat system in the game . it's just a for testing purposes and I bored of drawing the world so I want to made the combat. And I haven't add counter system so you will invisible.
Combat tips: just approach the punk in the street interact with him and you will send to the combat scene.
How to attack :
approach the punk after you are in the combat scene and press A to interact / attacking him (just that simple) until his HP is 0.
Why I set this on the prototype state even Development in this game still progressing? Because I don't know what would happen in future (like cancellation, taken down, technical difficulty,etc). I don't want to give you a fake hope. If this game got many views, download, Development progress got 50%, and nothing happen like in I mention it above, I would change the game status to In progress.