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HoggTied

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A member registered Feb 18, 2023 · View creator page →

Creator of

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The story is super intriguing! I was not expecting it to go  in the direction it did, but it worked really well. The character designs are also very cute!

The gameplay is super fun! Its super satisfying to defeat enemies with a single stab.  The music was also really nice.

The pixel art is super charming! It's pretty fun to play as well.

The animations are really good!

A very fun idle game! It just feels good to click button and watch numbers go up. It was neat seeing just how big my dragon could get.

The sheer number of craftable items is impressive! I had a lot of fun trying out new recipes to see what items I could create. All of the art is really nice too.

Super fun! I really liked unlocking the different achievements.

The 3D models look really good! The 2D characters work well in the 3D environment. I was able to finish 3 levels, but it's easy to get lost. Overall, super solid and I'd love to see this expanded.

The puzzles are very cool! Its definitely satisfying to decode and input the password to find that its correct.  I didn't have to look up the answer until I reached the one to unlock 004. The story is also very neat with the technology kinks.

A cool proof of concept; I like the cohesive color scheme of the environment and the pixelated camera.

The aesthetic is really nice, in both how it looks and feels.  I think you really nailed what you were going for.  It really does feel like an old PC dungeon crawler, but sexy.

Pretty neat concept. Although gaining  points is a bit slow, so I never made my money back from advertising. Still, the mechanics were cool and the character art was nice!

I really liked the art style! The character were really nicely designed. I also ran into the worker AI bug. I thought the animations were really nice, especially the VIPs, though it would've been nice to have more varied positions for the regular customers, since the gameplay does get a bit repetitive. I think having pretty much any music would've helped as well. I did like the 2D characters in a 3D space. It reminded me of paper cutouts, which I thought was cool.

A pretty novel concept, The story was neat, although I feel like the intro was a bit slow, it took quite a bit to get to the actual vore part. Still, it felt like I was learning a bit of biology I may have forgotten from high school. As people have already stated, it's a bit difficult even at the easiest setting, as well as font choice, and the mistype penalty is a bit harsh. Maybe some sort of sound effect to indicate a mistake could've been helpful so I knew to stop typing and check. Still, I finished it to the end, so I was definitely engaged. And the game was well-written, so it didn't feel like I was writing the same phrases over and over.

Love to see the girls winning. Pretty fun to play, though the levels felt like they were only increasing length, and not really difficulty. Still, it was nice to unlock different positions after each level. The art is also really charming.

Very novel concept, fun game! I was never stuck on a puzzle for more than a few minutes, so I think the difficulty is pretty good.

All very lovely music! My game definitely wouldn't have have turned out as well without your tracks!

Pretty neat with  nice art. Since the goal seems to just try to survive, it'd be nice to have a score at the end that shows how long you survived.

The character art is so charming! Love the character design and music. My only critique was the player movement. Personally it felt a bit too snappy and could've been a bit smoother, but that could just be a personal preference, so feel free to ignore if that's an intentional design.

Pretty fun! The physics did get a bit weird when i was able to push the character backwards by pulling an object towards them. I could also yeet all the objects through the ceiling, which was kinda fun.

Ah I see, very neat AI! Its cool to hear how it all works under the hood.

The powerups spawning are tied to the kink settings, so if a kink is disabled, the powerup for it is removed from the pool of powerups. If all kinks are disabled, then no powerups. Though I have been told that I should increases the spawn chance, since yeah I guess they are a bit too rare even when enabled.

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Thanks for the feedback! Hm, the powerups spawning are tied to the kink settings, so if a kink is disabled, the powerup for it is removed from the pool of powerups. So if all kinks are disabled, then no powerups. The powerups I believe have a 1 in 10 chance of spawning, so they are a bit rare even when enabled, so I think I should probably just make them spawn more often.

Fun! I liked the inventory system and puzzles. I've seen someone else mention it, but really my only critique is that the wall jumping is a bit hard to get the player to move the right way. Also the story is pretty neat!

The character art is super charming! I got both the good and bad ends. Although I did notice my score was able to go into negatives in the boss's office minigame, not sure if that's a bug or not.

I really liked the personality of the girl! The controls were a bit hard to get the hang of at first, like I wasn't sure when I needed to just click on something, or click and hold. The ability to zoom in and out would've also been nice. (Also I know it was probably out of scope but i feel like this type of project would really be improved with some voice acting.) Still, pretty fun with a solid ending.

Yeah, I also felt that it could've been explained more.

Pretty solid battle, though I do wish there was some indication of how much damage I deal to the enemy, since I couldn't tell which attacks were more powerful than others and how they differed (ex. smack vs bonk). Love the characters!

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Very fun to play! I like all the attributes each goblin has. However, it would be nice to see the needs of each goblin, like hunger and tiredness, since I couldn't really tell my goblins weren't doing well until they died.  The AI also seemed really good, although i do feel like sometimes my goblins died  because they wandered a bit too far from the food and beds, and starved/exhaused before they could make it back. Solid foundation, I'd love to see it expanded!

Very fun! I kinda wish the camera wasn't as constrained so you could have super low angles. The poses and the art were also really well done. I think it also might've been nice to be able to take more than four pics per session and then chose just four to post since i was kinda stuck with a bad photo if i didn't mean to take it. Overall, super solid!

Aw thanks!

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Pretty fun mechanics! Although platforming was a bit hard with how fast the player moves and how much they slide around. The art is super solid and animations are smooth.

Solid concept! The skills were pretty fun to use and the sound effects fit very well. The character models are also pretty cool.

I haven't been able to get the WebGL version to work for me

I like it, very wholesome

Pretty fun! I like the girl's funny run animation. Although I do wonder how she fits in some of those hiding places, she must be very flexible!

Very cute! I like the mechanic of being able to control two different characters. The music is also very nice.

Extremely fun game! Although it was hard to find a good balance of finances. I kept ending up with 0 money and 0 reputation. I noticed that sometimes the employees would walk outside and around the building to clean a wall, which slowed maintenance to a halt and tanked my reputation. Although it was fun setting up the grossest, low-budget sex den with cum-stained mattresses on the floor and a line of dildos duct tapped to broken stools

Very cool aesthetics and ambience. The writing was super trippy and definitely gets across the feeling of an altered state of mind.I got 2 endings and feel like I need a shower now. Overall great game.