I can confirm that it is a vertex.
Hannibal Glaser
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(Sorry, I'm a bit new at materials and textures, so I mixed the two up. I'm not using a texture, but I simply coloured the asset in AF) It didn't seem like the MTL material is usable in Unity, or attached to the model. The model just appears in the file browser with some standard materials. DAE isn't available in my build, but I'll try with FBX!