Love the idea of using a dead clone as a boost. Would be interested to see all the different ways it could be used.
iaPK
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Love the dichotomy between power&health vs maneuverability. Wish there was some kind of UI visualization for the swords length though to make it easier to see. Awesome to see it played on GBA. Also if this game had a camera that followed the player I would choose maneuverability more frequently I feel. I want to blast through the level on 1 hp but am restricted to the pan.
-Does any music we use in game have to be made in the time frame?
I have music a friend made a while back (DMCA free) that I would like to put into the game but if that breaks the "Games must be made entirely within the time frame." rule then I won't add it.
-If that is allowed does that person whose pre-made music I am using in the background count towards a team member in the "No more than 4 people to a team" rule.