Great take on the "Mowed" theme. It took me a hot minute to realise I was supposed to be killing people instead of avoiding them, could be explained to the player in a subtle way maybe.
This is so well made and is such an interesting take on the theme of "mode". I made it to level 7 but don't think I understood the puzzles enough to get any further. Definitely one of the better submission I have seen
Super original and interesting concept. Really liked the live chat thought it as really selling the spectator mode. I enjoy a little more hands on gameplay so it might be cool if you could help your guys in a true spectator style by activating arena traps or gifting your guys hunger games style.
Very interesting concept. It would be cool if there was another way to move the factory like maybe taking over control of it like a car because its hard to move dragging or pushing it
Dam the green guys are hard to pet or maybe I'm just bad. Simple easy to understand and fun. when you don't play full screen the borders of the game don't function correctly (you can leave the map on the sides)
Really interesting concept and executed very well. Also I don't know if it is intentional but you could push into the walls to gain infinite jumps and I may have used that to skip some of the difficulty on certain levels :P .
If you like visual scripting Bolt in the Unity engine is fantastic. I switched from C to Bolt because I tend to code quickly and make mistakes, it made my life so much easier I doubt I would ever go back from visual scripting. I would highly recommend you check it out :D
I loved the concept and it was a very well rounded game it was really fun with good graphics and sound . The only way I could think to improve would be adding more variety in the levels/spells/enemies which is obviously difficult given the time constraint of the jam.
The graphics were cute and I really liked the concept. Unfortunately the randomness did cause me a fair deal of soft locking and being sent back to the start every third cast was more annoying than fun.
Pretty fun game I really liked the lighting effects and ambient music. The physics engine does appear to be a little janky at times with the character sticking to walls and sometime to flat ground though
Its cool to see I wasn't the only one with this kind of idea. Yours definitely is a lot more animated then mine. You should check it out under "Play the game" and maybe we can team up next time :)