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A jam submission

(MUSH)ROOM FOR TWOView game page

You're a lone chef in a brutal dungeon. By feeding the combatants, you may be able to escape to the surface...
Submitted by Alligator Ventures (@g8rventures) — 7 hours, 44 minutes before the deadline
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(MUSH)ROOM FOR TWO's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#74.4884.488
Originality#94.4194.419
Design#114.0234.023
Overall#124.0234.023
Audio#153.9303.930
Topic#224.0474.047
Fun#283.6283.628

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme "Unconventional Means"?
A dungeon crawler! But, it's dark and you can't fight. Thankfully you have mirrors and an eye for mushrooms.

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Comments

Viewing comments 24 to 5 of 24 · Next page · Last page
Submitted(+1)

(MUSH)ROOM FOR TWO Ups and Downs

Ups:

  • Graphics and audio are beautiful
  • The lighting concept is really original and cool, and it works well in practice as well!

Downs:

  • Unskippable dialogue (not that the dialogue is bad or anything, but the option to skip would have been nice)

Overall, a SUPER good entry with insane levels of polish that really stunned me

Submitted(+1)

The HUGE stun time after getting hit by crossfire was rather infuriating and could've been replaced with a harsher time penalty. But I still liked this game. It had a very interesting take on cave exploration with the mirrors, and the way it combined exploration with farming was quite original too. I would've liked a way to skip the dialogue when I had no food to give them, though.

Developer(+1)

That's a great point, I think I'll change that post-jam. Thanks!

Submitted

Incredible art, excellent music, fantastic concept. Overall, an awesome game!

Submitted

good concept, great music and art is amazing.

great game.

Submitted

Man, there is so much I love about this game. First of all, the art is gorgeous. And I love the music. It's mysterious and enticing. And I love exploring a dark cavern and lighting it up by redirecting the light with your mirrors. And I also love how you have to shine the light on the mushrooms for them to grow. It creates this dynamic where you have to decide whether to grow a mushroom, or light up more of the cave. And the game does a great job of explaining how the mirrors and light work. And then theres all the people who come to your restaurant. I loved seeing all of their characteristics, and it felt so good when, after several rounds of disappointing them, I finally prepared enough mushrooms to satisfy everybody. I love how after you're done serving food, the game gives you little hints telling you what you need to do if you failed. And I love that the game keeps all of your lighting after the restaurant portion, so you can progress and find more and more mushrooms. And finally making it to the surface and starting a new restaurant felt so good. Thank you for making this game. 

Submitted

❄ very cute

Submitted

Nice job! Really liked the music and the style!

Submitted

Good idea! Amazing art, great audio. I felt like I have not enough time to harvest mushrooms but other than that amazing game. Good job!

i loved this game and played it until i got a end, and a nice apple. This was amazing, great work!

Submitted

What a cool idea for a game! -love it!!  The art is beautiful too!!!  Really liked the chill vibe too -excellent work!! :D

Submitted

An extremely interesting idea for a game. I love how you managed to make the light level a central mechanic. The dialogue is fun, and the music sounds good. Only problem I have is that the main gameplay is a bit cluttered with all the extra characters

Submitted

Interesting concept, very unique game!

I got that DS reference "Don't give up, skeleton!"

Submitted (2 edits) (+1)

I love this game so much, it's absolutely gorgeous!! The art is so cute, I really love it too much, the big monster with the blue eye and orange hat is my favorite! 

It did take me a few tries to figure out what I was supposed to do in the game, but that's partially on me! I kept trying to put the mirrors right above the mushrooms thinking they'd grow faster.  Also, I kept falling off of every platform I tried to climb on with the jump, which was a bit annoying. I really love the whole thing with the mirrors though, it's so creative!! This was really fun! And gosh I love the characters, I'm repeating myself here but the monster designs are so good!!

I absolutely love the game and the characters too much!

Submitted

Really Awesome, great concept, great art, definetly one of my favorites of this jam! I would only have loved the jump to be also mapped to space, but other than that, amazing game!

Submitted

Awesome game! great idea and execution!

Submitted

Great game!  I love the graphics, and the game mechanic with using the mirrors to spread light as needed is really neat and innovative.  Overall I'd say this was a fun game.  I think my only issue was that it wasn't clear to me until after a couple rounds of customers coming to me to find me without food that I had to find a certain amount of mushrooms before food could be served (I didn't notice that the partial mushroom in the corner was progress stat.)  Other than that though, I liked this game.  Well done!

Submitted

Graphic is cute. Movement aren't great and the Mushroom harvesting is not satisfying enough (too slow lighting and only 1 source of light. I like the serving-customer screen

Submitted

The Graphics are really good and the character design is really cute

Submitted

great job! really well polished with the lighting effects and art looks great! My only issue was it was kinda hard to figure out how to play at first. But once I got into it, it was pretty fun! Tried to reach the surface, but couldn't find the right path. Good job!

I'd appreciate if you could play/rate my game as well! :)

Submitted

The graphics are beautiful,

nice job!

Viewing comments 24 to 5 of 24 · Next page · Last page