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jennydevs

13
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8
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A member registered Dec 30, 2023 · View creator page →

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I like escape games, so a puzzle game like this was fun to play! The sparkles guided me towards the important interactions, which worked well. Somehow I missed the button on the box despite the sparkles, so the hints were nice to have for that particular part.

I also like the fishing guide on the other side of the level. The maze was a little difficult to navigate with the tall hedges, but I was able to get through them just fine.

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The game was pretty fun! Once I got past the initial stage of upgrading the weapons, I was able to take down the crowd of mice, rabbits, and pigs! I maxed out all the upgrades, but I didn't see any medals to unlock under the achievement tab.

After several rounds (I think around 34?), the growing crowd moving towards me were freezing and jittering everywhere. This made it easier to dodge them, despite the lag. I was able to stay in one spot where the mice couldn't reach me, even though they had the free space to do so.

The best upgrades were range and reload speed. The reload speed upgrades made the clip size upgrades moot! It was fun seeing them bounce really far away with the force upgrade.

The game is nice, hearing the different sounds the cats make and guessing which one's correct is a classic!

Having a score at the end of the game would be good, so I know which ones I got correct. I originally thought the top left corner was for that purpose, but it was for current number of questions.

I learned that I really don't know how cats sound, so this was a new experience for me!

Thank you unique chars! I'm glad you liked the humor in the game.

The game was lovely and fun, I got a score of 3400 points after playing a few times! The dogs were cute and the colors were pleasant to look at. I liked how the dogs were following the mouse around, holding and dropping their items everywhere. The dog crowd jostling around really added more to the game, especially when I kept dropping the food bag. The music speeding up at the end was a nice touch too.

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The game was fun, I managed to get to the end of it with perfect health! I really liked how the end scene plays out after the final wave was complete. It was also great when the horde of animals ran to each enemy, and changed targets when another enemy was closer to them.

When I wanted to place some dens, I placed nests down on the ground by accident. It looks like the tree hitboxes (corners) may be overlapping the ground area. I placed dens farther away from the trees and those were fine. The endangered animals were a little difficult to see to catch them. Also, I wasn't sure about how far the spell's effectiveness was, but the animals did manage very well against the enemies without me casting it often!

The game is interesting, it has room for improvement! I couldn't play it too much because of the lag when moving around. It was smooth at certain points and then it would slow down at others. It could be my hardware, but it was a little uncomfortable seeing the textures move around. 

For the gameplay, it was somewhat of a slow build up at the start, and then BAM! Enemies all around! It was a bit of a shock when enemies sped up towards me when hit. Once I got an upgrade that attacked everything, I could survive long enough to see different types of enemies like the parrots and lions, which was nice.

If I waited around in a single spot, enemies weren't able to move towards the character. I think they were getting stuck on the terrain in the level. Maybe the enemies' hitboxes could be disabled temporarily so they could move past those obstacles if it happens.

The game has nice clean graphics, and playing it was a fun, smooth experience! I like the unique concept. 

The puzzles were difficult for me, so I wasn't able to unlock World 4 to see what mechanic was next. I think having a 'skip' button would be nice for when I cannot figure out how to solve a particular level. Also, I think it would be good to have the controls in the description as well. I didn't realize that 'P' was the key for the pause menu. 

Otherwise, it was great, I enjoyed it!

Thank you Frank Force Games for the comment! I wish I added just a little more to the story, but overall, I'm pretty happy with the result!

Thank you masa for the comment and feedback! I should have added a little more to the sprite like the tail you mentioned, to make it clear that Pixi was facing away. The little dot eyes may have been a little too small, and the scale of the textures might not have helped with that.

Thank you raptor9999 for the comment and feedback! Yes, being directly in the void definitely isn't part of the game. I'm not quite sure what causes those visual glitches, but it probably has do with tiles being undefined when loading in. Overall, I'm glad you were able to see the majority of the game level properly.

Thank you JJeCho for the comment! I'm glad you enjoyed the game.

Thank you Sodoj for the comment! I didn't have much of a plan for the story so that could have made it a little confusing overall.