Hi thank you very much for playing it!
jrsimmonds
Creator of
Recent community posts
Hi there! Thank you very much for the extensive play-through. A lot of really great stuff in your message. The recycle meter is really just the amount of rubbish that is on the property. I wanted to have recycling more of a feature, with the type of materials you pick up being used to build different things around the farm. But as with a lot of features, I started the Jam a bit late on Tuesday and ran out of time.
Thank you again for all the notes. They are really impressive.
Hi! Thank you for playing it, that plank has stumped a few people i think. Everything else you have suggested is great too. There should be a way to harvest in farm view as well. And I was meant to get the sell all button in the stall i just completly forgot while trying to build the web version. The key hiding idea was just a way to try and keep some narative progression. Thanks again!
Thanks a lot for giving it a play. Sorry you had so many technical issues. I didn't get a chance to really test it in browser. The Windows version is much more stable.
Not being able to read the letters is pretty important as all the clues were in them. But also it needs a better tutorial for sure. Thanks again!
Damn, sorry Finnegan! I just had a wee play and didn't get a bug so I imagine there was still a bit of rubbish left behind. I didn't make the indicator different for rubbish from the click-the-stall indicator sorry which makes it a bit difficult to tell what can be cleaned up sorry.
Thanks again for playing.
Thanks for playing William. I appreciate it. I wasn't sure if the letters were going to be obvious enough. My play testers didnt run into too many issues. Sorry about the UI issues, I think it must only be on the Web version which i didnt get to test very well and didnt run into those issues on the windows version
Hi, thank you so much for the comment. Yeah, I basically spent all of Saturday trying to get a dungeon swapping system going and had so many issues, and on Sunday just rushed to make it into some sort of game for submission. Then on Monday figured out the room swapping in about 20 mins haha! I will probably look at putting something out soon that is more like my actual vision for it.
I was really impressed with Phase Transitions, such a great idea for a puzzle mechanic. Really good work.