It was a neat concept. It could have evolved into something more interactive such as giving it a twist instead of just narrating a story, or just some more context that lead to the changes it showed.
kambo0
Recent community posts
I loved the overall atmosphere of the game. How the music changed dependind on the level and how you managed to set one for each was a nice touch. However, I think there might be a need to balance the combat. As food ran out fast, it was easier to just avoid the monsters instead of fighting them without a significant reward.
Really good pixel art and interesting implementation of the mechanics. However, as much as it is intentional, I think it may be easier for the player if the collisions aren't as precise to the pixels as it is now. Getting stuck has been more of an annoyance than a challenge. Still, loved the implementation of the theme
Loved the atmosphere and the puzzle mechanics. Very nice way of teaching children about numbers. Like spacenomad said, no music, but I don't think that will be needed at all given that the sound is done so well. One recommendation would be adding other math puzzles if that's the direction it will be headed eventually. Overall, solid game!
Loved the game! Really simple, balanced gameplay. Love the binding of isaac style progression. Item and health packs making a choice of going for a defensive or offensive playstyle adds a lot to what could have been a basic twin stick shooter. Variety of weapons and levels could help a lot in the future. (obstacles for example)