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Chris Niekamp

40
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A member registered Jun 01, 2024 · View creator page →

Creator of

Recent community posts

I had a great time with this game, there were some really wholesome moments while finding the items and the ghosts were all very humble and adorable. The reference to a certain game that also contains ghosts was awesome. It was nice searching for silhouettes that stood out and I was surprised that I found most of the items pretty quickly! I did get stumped on the last one, so I decided to hang out with the stump gang for the rest of eternity. 

This is so cute! I love the characters and how seamlessly you've integrated the logic with the character traits. One of the first games I've played from this jam that blew me away.  It's so satisfying to make the solution and the story had me genuinely invested. Great work!

Haha, represent! Thanks for trying it out :D

I'm using chrome on windows.

So well done, I loved the art and the attention to detail- recalling the player's choices and putting me in an introspective mood... I feel like painting a self portrait.

Awesome idea and really fun. The little details with the burst of light and the glow of the UV surfaces really sell the theme. I love that the lightglobes have their own little expressions too.

Lovely environments and art direction, it was nice to explore the little stories of each creature.

A lovely and bittersweet story, nicely done!

A really nice and novel idea. I like the theming of everyone being a shady spy- but they're still having a lovely little garden party together. I can imagine assassination prevention is a very real job in this world.

Very cute characters and the game makes you feel like a real sleuth. Nice work!

I'm not sure why the second day bugged out. But I had a similar problem with the text in my game- it happened when trying to load text in while there was already text loading in. You may have to fix the way that text skips, to stop the text animation coroutine then immediately input the full paragraph. I hope it works out!

Very subtle, but a cool idea. If you're reading this and you think it's a just a golf game... 

Very nicely done! Love the puzzles and how they subvert your expectations of platformers. I did find myself mashing buttons at times, it didn't help. :P

This is a beautiful looking game with a lot of great note taking features. I like the premise and the aesthetic. P.S. ducky pig rules.

I got a little bug when skipping through text (the text got all jumbled) and the second day didn't allow me to move or interact anymore.

Hi, just fyi the web version gave me this error:
Error
The following features required to run Godot projects on the Web are missing:
Cross-Origin Isolation - Check that the web server configuration sends the correct headers.
SharedArrayBuffer - Check that the web server configuration sends the correct headers.

A really great mechanic, I've never seen that before! I like how the walls light up when the cursor is nearby. 

It's pretty challenging so I'm thankful for the quick reloads and infinite lives.

I like the dark, mysterious atmosphere. You've gotten the jewel thief vibe across. Nice that the torch angle movement is smooth too, as I can imagine it would get disorienting otherwise.

All of the assets work well to bring out the retro theming. I may have blown everyone up, but at least we had a blast doing it.

I like the colours and the way that the gems follow you. Getting a really good hit off with your RPG and flying in the exact direction you want to go is satisfying!

Nice work! Excellent art and great theming.  The expressions on the characters are on point.

A nice experience, very satisfying to click the modules into place. I have a feeling there's a secret in there somewhere... but I can't figure it out. Hmmm...

Interesting idea, thanks for the feedback!

Lovely shmup! The aged white works really well for the setting and the difficulty increase was nice and stable.

When I figured out I could use the mouse buttons to turn and shoot it worked a treat and was a lot of fun.

Lovely game. I really enjoy the colour choices and the simple music. The tower complex idea is perfect for this jam!

Nice art and animations- you nailed the 1 bit aesthetic.

Cool idea that feels great. The card drafting and block placing combo is nice.

FYI there's a bug where if you move the mouse out of the window while dragging a card the card becomes unusable.

Lovely music and a great game for introspection, thanks for making this!

Just FYI, when I rolled the dice they vanished and I couldn't continue. Interesting intro!

Great work with the music transitions, love the synth.

Awesome game with a great feel. I love the simplicity of the checkpoints blinking on when you run past. The controls are smoooth and the effect when picking up a new item is really satisfying.  Love the little details like the smoke puff when you jump and the subtle alarm in the music giving a sense of urgency and action.

Excellent and wild concept. The sound design is excellent and the sensation of running out of time while trying to avoid being hit is nailing the theming. Using the archaic style of artwork is a great choice with the colour scheme too. Great work <3

Great name and a nice unique concept. I like how the camera zooms out out to show how grand your tower is.  Once I started to figure out a few things it started to get much more intriguing- like how I can use the circles and crush the enemies and use the blocks to build stronger foundations. 

I enjoyed leaving my guy behind the tower and relying solely on my building. This is a great concept with a lot of potential for development!

Great concept and mind bending puzzle idea. The music goes really well with the theme too, a little metropolitan and and a little catty. The controls were a little difficult for me to understand but otherwise a great submission.

Such a fun and wild ride between the genres! I love that little round idiot. Cool to see how the environment represents the next genre and great to see a blend of 2D and 3D, nice work.

Wow, thanks so much I appreciate the comment!

Thank you so much 😊 I'm glad you enjoyed it

The layout makes me think of the Grand Budapest hotel and the colour choices are really nice. 

I like how the puzzle builds up as more letters are added. Nice game!

Really nice mechanic and some satisfying puzzly moments! Love that you keep a scoreboard with the little slimes names <3

Nice colour scheme and theme, who doesn't want to be a metal wizard?

The art style and colour scheme work really well together. The music suits the tone well- good luck with the project!

Hey, thanks! It's my first time uploading haha. It should be fixed now I think. I changed it to public.