Aww man this game is really awesome. I loved it. It does lag when there are more than a hundred enemies though. (Level 14 or 15 i believe, is where it is a problem, was basically like 3 fps).
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Slime Knight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #2 | 4.150 | 4.150 |
Technical | #9 | 3.800 | 3.800 |
Overall | #20 | 3.560 | 3.560 |
Design | #23 | 3.600 | 3.600 |
Artistic | #49 | 3.450 | 3.450 |
Theme | #66 | 2.800 | 2.800 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I found myself way more drawn to that than I should - addictive 😅 My run was cut short when I was in wave … 6? 7? and one enemy was left but I couldn’t locate it. Still, lovely game, and I found the sound effects quite satifying 😄
A wink? From MY god?? Too kind! Bouncing arrows might need a nerf, but a game jam game that makes the player think about builds and consider playing through a few times isn't easy to come by. Well done!
Nice and well made little survivor game. Adictive gameplay and a cool power ups.
really fun little combat game, the slime buff mechanic was a nice addition. During wave 14 I may have been goofing around and ended up with a little over 420 slimes, and the game survived... laggy but survived lol. great game.
Very excellent, I love slimes in general and I extra love the alchemy tie-in! I was expecting an RGB color-change mechanic like stardew valley but that's just me :)
Great game! It is awesome! I hoped to live until 100 wave but unfortunately there are only 20 :D. I want more. I didn't like only one thing. "Number game" wave it is too much for browser.
Tip: when you don't know where the remaining slimes are you can shoot in wall and if you have arrow bounces you will see where the slimes
A simple roguelike hack and slash game. Movement, attacking and crowd control works well. Upgrades are simple and straightforward in increasing your numbers. Im not sure if its just me or the sword is way too good compared to the bow. Also the large enemies will sometimes get stuck on corners so its better to meet enemies in a wide space with no large obstacles, unless you want to treat the wall as a safeguard for swarms
Very good game, a lot of content and very polished in a very little time! The little knockback on the slimes was very subtle but a great addition otherwise would be way too hard! I had sadly a bug, there was 6 enemies left (around wave 10) and I couldn't find them (and never could they lol) so I never finished the game. Anyway, very good game, congrats
Very entertaining game. I enjoyed the power ups. and the slime getting food was unexpected. ended up accidently running a slime through a lot of food... xD
Damn, that's a good reward for beating the game for sure!
The game felt really nice to play, satisfying to kill so many slimes for sure!
The controls felt good. The weapons were satisfying. There is an awesome prize at the end!!! I'd play Slime Knight II :)
I love it when mum cooks my favorite food. Really fun game. I'm surprised how much you were able to get done with the given time period. Well done.
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