Great attention to detail! Thanks so much for the helpful comment, glad you enjoyed it
KnightAdz
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Really interesting game! The game loop and mechanics are really nice, and the tutorial was pretty awesome (helpful and well presented). A couple of times I got a bit stuck, I think because features hadn't locked on and were just in the way, which was a bit annoying but maybe designed to be that way?
Good game! I like the graphics and sound effects - the character voices are great. A bit of a tutorial would be nice, the first time the enemy doubled up their damage took me by surprise and not in a good way! The world map is really well done, although it would be better if you could click multiple spots ahead and the character would move straight there, rather than needed 3 clicks to get back to where you were
Glad you enjoyed it! The artwork for the enemies is not mine, they currently come from HeartBeast (https://uheartbeast.itch.io/) and 0x72 (https://0x72.itch.io/16x16-dungeon-tileset) although I did animate those a bit.
This is a good game! I loved the commitment to accessibility through all the voiceovers, and creating crazy combinations was a lot of fun
If you click "Make a Substitution" before adding any ingredients it just shows a grey box, which I initially thought was a bug, so maybe adding some guidance here that the player should go to the fridge first would be helpful.
Thank you, this was a really helpful critique! Next time I will definitely check out #team-up for music, that is a great suggestion.
I agree with all your improvement points, most of my choices were supposed to be placeholder and I never came back and changed them. Implementing an undo button and some visual indications BEFORE playing cards will require some reasonable re-factoring of the code but sounds like a good challenge!
Hi, thanks for the tileset, I used it in my recent gamejam game https://knightadz.itch.io/deckbuild-arena
Great idea for the theme! Played through to the end and enjoyed the different mechanics you managed to get in there. Had a couple of bugs of picking up the piece and a square at the same time but nothing game breaking. Found it funny when I left the piece in a place where I couldn't easily spot it again!
This was great! Brilliant use of the theme, and it was relaxing to play. The controls felt tight, the little speech bubbles were cool and the puzzles were clever. I didn't encounter any game breaking bugs, but think I found a secret plug in point on the first jumping level? I must admit the opening menus impressed me, I should put more effort into the menus for my games next time
This was great! Brilliant use of the theme, and it was relaxing to play. The controls felt tight, the little speech bubbles were cool and the puzzles were clever. I didn't encounter any game breaking bugs, but think I found a secret plug in point on the first jumping level? I must admit the opening menus impressed me, I should put more effort into the menus for my games next time
I would love more ratings and feedback on my (first ever) game please!
https://itch.io/jam/miz-jam-1/rate/733557
Loved this, never would have though to make a racing game with the art pack. The driver AI seemed realistic and it was fun to race although once I got in front it felt like I would win every time. To add a bit more polish I would suggest having the sprite change slightly to indicate you are turning. Some tracks that require you to brake would be good too, I just went full throttle the whole way round
Honestly I thought this game was amazing. The music endeared me to it immediately and then the puzzles were really well thought out and a good level of challenge. The character switching was a really nice mechanic, especially when the creatures all have different abilities. The only issue was that it took me a little while to understand that the creatures have to be lined up to switch (I know the message says this but I didn't get it first time round). Awesome work, great game!