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Fear of Forget's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #38 | 3.684 | 3.684 |
Horror | #40 | 3.474 | 3.474 |
Sound Design | #52 | 3.579 | 3.579 |
Enjoyment (Best Game) | #91 | 3.316 | 3.316 |
Aesthetics | #95 | 3.789 | 3.789 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very interesting experience. Made me think a lot.
Interesting idea and good atmosphere. I really like this game, good job
A really creepy experience, the thick atmosphere was amazing, had goosebumps most of the way through, very real fear and story, Great game!
A genuinely spooky experience. The feeling of doing everything similar yet different as the fog grew thicker and details become more unclear was a good take on someone loosing their memories, or themselves. Shadows behind the trees creeped me out lol
Thanks. Glad you liked it. I'll be sure to play your game when I get the time!
Always like lighthouse horrors!
You know it! lol
Fantastic entry!
I know you didn't make the models, but the level design was still neat. I would have liked it if things were a bit closer though. Or perhaps you just walked faster when outside.
The footsteps were a bit loud compared to everything else, especially when walking inside the one room with the stone floor.
The shadow speaking out behind the tree wasn't even that scary by itself, but really set the right mood for me. Also, the second time I encountered it I realized it will peak out again when you look away, which was really creepy.
I had some performance issues on the dusk level, slight frame drop. I had much more serious frame issues on the fog level. Also, I feel some type of tracing thicker than a line would have done a lot for the interaction system. That or just a simple crosshair, although that might ruin some of the atmosphere.
The reverse robot voice talking by the trashcan was very very creepy to me. Reminds me of analogue horror. Paired with the "chapter breaks" describing stages of a worsening illness- it all help to set a very eerie mood.
The cat was creepy and nagging in a way I might imagine it could be IRL for someone with alzheimers or schizophrenia.
Again, fantastic entry.
Thanks for playing, good criticism! The frame drops were intentional.
I loved everything about the game. The sounds, the story and aesthetics are really good. Some feedback:
The game seemed to lag a lot for me, I didn't understand why.
I had to reduce the DPI of my mouse to 600 to play it, the camera is way too sensitive.
I got stuck and wasn't being able to find the second key on the third stage, but I saw the video Crashin' Thrashin' Seranatis linked and managed to clear it! Good job overall!
Thanks for playing! the framerate drop is intentional.
Gave this a play.and enjoyed it, it made me sad though. One of my biggest issues is somebody getting Alzheimers ir Dementia and seeing their decline and the lack of recognition, seekng me as a stranger whilst feeling lost themselves. That scares me most and so this made me scared and sad I guess
here's a vidya.
Yes, indeed. Truly a terrifying disease.
Cool concept! Definitely gave me dread for my own future, this travels in my family. Great job!
That was really great! I feel like it's a good way to describe what alzheimer does on people and their relatives. Very powerful; nicely done.
Glad you enjoyed the game! I'm gonna play your game later too!
Amazing game! The Psychological horror is amazing :)
Thanks for playing, I'm gonna give your game a go here soon too!
Thank you :)
i had fun
Thanks lol. Will definitely be playing your game!
Yep, that one is very good. No jumpscares, but there IS horror elements besides "fear of forget", and that is great. I liked storytelling very much, but there were moments were I as a player felt a little bit lost and too slow-moving (which can be interpreted in the context of the idea tho, hey, our games have the same "problem"-in-question).
I give high rates to this game because it made me feel feelings, and omg FINALLY good voice over, bravo.
Final was a little bit confusing, may be it would be more impressive if we walked a little to find nothing in a place of the lighthouse? (Because when narrator said that there is none I was like "Ha?" Too soon IMHO)
+ May be would be nice to see more importance of the lighthouse to the protagonist? How was she connected to this place? Why was it so special?
Overall, I liked it a lot. I give a lot of fives:)
Thanks for playing! We actually feel the exact same about our game lol, but hey game jams are meant for games to be made quick haha. Great criticism! Will be sure to give your game a go!
Cool aesthetic and story advancement with the fog becoming denser each time till you couldn't see, and having different story elements in each progressively making the things you forget worse. Cool game with a well made environment and story.
I really like the atmosphere of this game. I also appreciate that you did not put random jumpscares but build tension by the sounds and "hollowness".
Thanks for playing I'll be sure to play your game!
Thanks a lot :)
Fantastic art style and sound design!
Thanks! be sure to rate I'm gonna give your game a go!
Absolutely! Thanks for giving our game a go! We highly recommend reading our "KNOWN BUGS" & "CONTROLS" section of our description before playing!
Will do!
liked it, interesting idea
I liked it a lot! Good music and graphics!
lost in the foggy stage
Great game. That black silhouette behind the tree is scarry.
lol thanks