Really big fan of horror game! I got to the sky puzzle, but couldn't figure out why the code didn't work unfortunately.
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Deep Mind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #20 | 3.962 | 3.962 |
Game Design | #45 | 3.808 | 3.808 |
Overall | #67 | 3.628 | 3.628 |
Innovation | #92 | 3.423 | 3.423 |
Graphics | #117 | 3.769 | 3.769 |
Fun | #138 | 3.423 | 3.423 |
Theme | #304 | 3.385 | 3.385 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Another word for diving deeper is having a "closer look", A closer look in to the Mind
Did you write all the code and made all the assets from scratch?
No, the assets where from sketchfab which I did some modification to fit the theme of the story. Some audio was made by me and some were from Pixabay.
Comments
Wow! Good game! Very cool graphics and history of the game. Great job)
The atmosphere was great! The graphics and audio fit well and made the game immersive. Though, I couldn't go past the second level (after the bug thing). I think an indicator on the crosshair for when I'm aiming on an interactable would help greatly, so I don't have to go e-ing everything lol. Overall, it's a great game, especially for a horror/puzzle game.
Sound design was really well!! Some of the puzzles were tuff to figure out though
Great work!!
I could barely play it because, I can't with horror games haha! But I guess that means you did a really good job to really give it these horror vibes. That means it's very well designed!
Nice atmosphere. I loved the voice acting. Best horror game in the jam I've ever played. One recommendation that some outlines could be useful. Other than that great job!
This game is very creepy and innovative. It is also very interesting to find clues in the room. The gameplay is also well polished. Very immersive atmosphere from the announcer speaking. Very cool!
This is awesome. You really fit that atmosphere perfectly. Would be a great one for VR also^^
I don't know, seems i'm too stupid for this computer-activation quest... I tried nearly every combination i could imagine with the information, but seems not to work. If you could give me a little hint, will definitely continue.
Also would have been probably helpful in general if you had a little hint-system or so. I hope you continue on it, it has lots of potential.
Also (even when not played) really impressive that you also made a Android version, that's crazy.
Definitely a nearly perfect game for a one week jam. Only thing I'm not sure yet, is how well you've fit the theme, because don't know yet, how the story ends....everything else is awesome, real great job!
And as soon as i've completed it, will also rate theme^^
Cool game, the atmosphere is very creepy. We also made a horror game, you might like it :D
Very creepy atmosphere created, loved the little details like the cameras following you and the eyes of the mask. I fell there could have been a UI aspect to show what was interactable. Like what a few others have said i did end up just spamming E on everything.
Very cool game! Just the right amount of creepy and it had those perfect escape room vibes. I also really liked the quest pop-up UI. I have a few recommendations 1) I couldn't tell where I needed to click, it would be helpful with an "E to Interact" or Explore or something 2) It took me a long while to figure out the puzzles, maybe after a certain time or amount of interactions, a few more hints could be provided. 3) You could add some sort of effect or filter to the voice over so that it matches the creepy vibe a bit more :D Nice game!
The mood was so creepy and dark, it got me really anxious. As for the puzzles, it really took me a while to solve them. Nothing else to say, just really impressive.
Wow, this one is a great game! It's a short experience, but it's perfect for what it is! The controls are good, it plays just like any other puzzle escape-room horror game. The only complaint I have is an indicator of where you can click would be vital: I initially got stuck because I didn't know what and what I couldn't click, so I just clicked randomly. Maybe an "E" on the center of the screen while you are looking at something that can be interacted with would fix this problem, and also teach the player what they should click to interact (I guess it's not obvious for everyone).
The ambience is perfectly creepy, the voicover is great, and the story is...unexpected to say the least, but appreciated. One thing is maybe the clash in artstyles from this game and other external references (while watching the video for the first time I had a "YTP" sort of effect, took me out of the immersion a bit), but then I just accepted it.
The puzzles are great and perfectly crafted: the "only found in the sky" one had me looking at the ceiling for a while, but then I remembered there IS a sky somewhere else...I'll not tell where not to spoil the experience for someone reading this. The fact there are red herrings that can be actually spotted is also perfect to make the puzzles balanced.
As for the final nitpick, I found the mouse sensitivity to be a bit low, it could be nice having an options to modify its speed. Also I found a small bug in the photo album near the end: if you click >, reach the end, and click <, you will not able to click > again except by exiting and clicking the book again.
Overall, a greatly polished games, with some small imperfections that can be easily fixed. Also, has a lot of potential to be expanded into a bigger game, in my opinion! :D
Really didn't expect to get told the story of [REDACTED] (go play the game to know more) :)
Overall nice game, runs smoothly, overall got not bad feedback. I didn’t make it through computer password puzzle sadly
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