So I had to fix the script error (in v11) in order to get it to compile and run, but I was very impressed. A very nice board game, didn't feel like power point at all. Very nice job!
Logham
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The second level is unfortunately broken. There is no hyperlink on the end shape.
Also, the 3rd level end will repeat the same (3rd) level unless you are on your last life.
Game design was good though, haven't seen switches in this type of game yet!
Graphics were simple but effective, you don't want wobbly shapes for this type of game.
Good job, would like to see the issues fixed.
I could only find the 'invalid' ending. I assume there is a way to disobey, but I couldn't find it, and having to replay from the start to try each time made me give up; The design was simple but effective, that was good; I also liked the idea for the circle acting as a timer, as well as serving as a intermediate goal for the player to reach before they can continue.
This looks great, but unfortunately I couldn't type the lines of code (using PPT 2016) and thus could not progress further.
After opening directly in PPT and enabling content it worked great. Good story, really nice graphics; Enjoyed the overall look and feel of the experience. I have to say I got stuck on one code entry because I kept reading "unit" as "uint", but I much preferred these sections over the mouse maze puzzles. I especially liked the sound and OS design. Good job there too :)
Only thing I saw that didn't work was the 'roll credits' button. It seems to be missing a link to the credits slide.
This game was excellent. Yeah, it's a mouse maze game; and initially I thought "ugh, another one"... but it was really nicely polished. Gameplay elements were introduced one by one; everything was designed well, and it worked great. It was nice and difficult in parts (which I like), and I especially enjoyed the boss fight. I felt much more like I was playing a mobile game , more than a PowerPoint. Great job!