They shoot at you for a few seconds then start to walk away toward the end of the screen. It's just that you usually kill them or die to their bullets before that can happen lol
Tried to play your game for a bit, but it seems like you had the transition time between scenes set to take like, a full 15-30 seconds, so that every screen transition, even on the main menu, took almost a full minute to fade in/out of black.
Very cool subtle horror with the light making everything you look directly at normal, but your peripheral in the dark running your imagination wild. Cool little game :)
Very fun game, derivative of SUPER HOT obviously but not in a bad way at all. A few of the levels felt nearly impossible to not get hit or die on immediately upon the elevator doors opening, which made it feel a little cheap. Fun game.
Very fun, although some puzzles became easy to cheese because the AI is pretty limited in that it only does anything if it can immediately take a piece, but I imagine that programming chess AI in two weeks is not ideal lol. Great game, definitely my pick to win the jam.
The game's dialogue system was very finnicky on restarts, essentially requiring a full restart of the game any time I tried a new run or if something broke.
Besides that, easily the most original and aesthetic game I've played so far in the jam.