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Lozul

21
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5
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14
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A member registered Aug 15, 2017 · View creator page →

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That's was so funny, challenging and fantastic! Well the gameplay is funny, because i've cried every time i've to kill one of this cute little guy T-T

The arts are lovely and a really good music choice, and the level design is terrific, some parts are quite difficult, but just enough ;D

Good use of the two themes, plus the 2 colors limitation! Bravo it's my favorite entry ♥

Thanks a lot for your testing!

The feedbacks about lasers will be enhanced in the post-jam version.

A keyboard implementation is a great idea, definitely in the next update too.

I had fun with this die and retry! I found the arts and effects pretty cool (good choice if it's not yours), same for the music.

I didn't go very far during my first games, but i've seen the great diversity of enemies, well done!

In my opinion there really misses a sort of points system, who i think, will fit with the gameplay.

About the themes, your appropriation of "space" is pretty cool, and different of what i've seen until now ;) 👏

That's a very cool concept who reverse the usual gravity-games! Good using of the themes and a well managed physic. The camera can be improved, but it's didn't bother me more than that ;)

Sadly, i can only bad voting you, as part of the jam.
But, for a first game it's will be a good starting with more development, don't give up and continue practicing and follow some game jams!

I like the way you turn the themes, it's very cool! Plus it's a really important message that you pass with your game, thank you a lot for this ♥

Thank you for your kind message! I'm glad you like the game :D

I realy love your game!

The ambiance is very special, i like it! It's a good platformer, with some difficulties, and oh my god the music xD

But there is the problem: it seems you haven't followed the themes :/ Yes, we have a rocket, but that's all ...

Without the gamejam context, this game is really good, but you loose some points because of the themes.

A really great game, and one of the best submits for me!

The gameplay is very interesting, especially for mobile. The path who looks like a constellation is pretty cool. The music and fx are cool too! I don't no how far we can go yet, but hope it will have update with new features ;D

The main idea seems pretty cool, and you have set yourself a big challenge by made a 3D game. It could have worked, but for me, it's very hard to understand what's going on.

In my opinion you doesn't respect the "you are the weapon" theme, and the gameplay is unclear.

Hope the next time you will be more successful!

Well, I hope you gonna continue to practicing and participate at gamejams, according to the game page, you had lots of ideas that can be exploit!

The game's look remind me the arcade, like the sounds, but you doesn't respect the themes, and it's a shame :/ But, in fact, i've succeed to meditate while playing your game ;P

When you have understand what you suppose to do, the gameplay idea is pretty fun. The interpretation of "you are the weapon" is very interesting (like the ammo = health points), and the UI is cool.

But there really misses a visual feedback for the damages, and a little music ;)

And maybe some explanations, who tell us why a gun make backflips, in space, while shooting on targets with arms who shoots .. i don't know ... hands? (That was funny xD).

So, a pretty cool concept who can be more pulled up!

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For a few seconds, i thought that i was enter in a good old arcade room ;D

Your interpretation of "You are the weapon" is quite interesting, and it's a cool gameplay. I found the background a bit annoying, the first time you don't really know if the big stars are decorations or bonus/ennemies.

Anyway, it's a pretty cool game, bravo !

I love this story/game!

The arts, the music, the story, it's beautiful! The screens with the letter-by-letter text and the typewriter sounds are so cool, loved it. And the reference to "Le Petit Prince" by Antoine de Saint-Exupéry is just perfect and well placed ♥

In my opinion, it just misses the "you are the weapon" theme.

Pretty cool arcade game!

The gameplay is simple but fit with the 2 themes, it's a big yes for me! Plus, there is a good challenge and the game is quite exciting. Music and fx are great.

Maybe a mobile version someday ;)?

It's more like a story than a game, and i kinda like it!

You've respected the two themes, plus the color limitation, the goal is reached ;)! But miss a few words about the controls (well more like the control) and some sonds.

The story is interesting! Maybe you could make a more advanced version with other ends ;)

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Hey FlifT!

Improving the lasers will be the first update on the post-jam version, i will add effects and sounds to help the player.

Sorry about the music :') i've runned out of time to implement a settings UI, but there will be one in a future version.

Thank you for your feedback!

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Hey! Thanks for your message!

Yeah, another tester have pointed the problem of too thin lasers, i should have test with different resolutions (actually it's 480x720), same for the invisible top bar :/ sorry about that. Maybe if you zoom out x) ... I take notes for a post-jam version!

And i'm glad that the visual  please you!

Yes, maybe a second circle when a laser touch the shield + a sound. It's the first time i've made a game without a test time with other persons. Thanks for your messages that help me for my future projects!

Thanks for your feedback!

The shield works during one second, you can't be shooted during this time. It's that who is unclear, or something else?

Next, for the lasers, i admit it, sometimes they are too thin (random width). If i make a post jam version, i will make some visual effects to enhance their visibility.

I hope you have enjoy the game!