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MAIGULL

45
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1
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2
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A member registered Feb 26, 2021 · View creator page →

Creator of

Recent community posts

Wow this is really great! I love the paper cutout style and it fits the theme so well! It would have been nice if the difficulty was harder so I didn't have to intentionally die the first time to discover the death mechanic. Definitely a great game though, I enjoyed the storytelling :)

Hey thanks for checkin it out, thats some good feedback, really appreciate it!

Nice and simple, looks clean and its pretty fun, well done!

This is fun! Clear tutorial, love the twist on the spikes and the moving goal, audio is good too! Overall well done!

This great, like Simon Says, good job using memory for the topic! Its clean, clear and fun, well done!

This is awesome! Great story, good visuals and audio, fits the theme great and most importantly, its FUN! well done!

Love the hand-drawn style and animation! Great writing and music too! Very different, interesting take on the theme :)

Nice work with the storyteling, the audio and hitting the theme, definitely fun taking the perspective of the minions! I killed the hero about 12 times before I realized I was doing it wrong lolol, must have missed that part in the tutorial :P

Wow this is really good! Super straight-forward and clear, the physics are fun, great take on the topic! Wish I had a boost of some sort, definitely something for the final game :)

Hey thank you for playing!
Yeah in hindsight a little text during the tutorial would have gone a long way :\

I like the concept, and the recursive death animation is really cool! I didn't quite understand if it was randomly generated every time or if I was supposed to memorize the pattern. Good job crankin this out in 2 days though!

Thank you for the feedback! Love the random chance idea! We had plans to upgrade his shell after taking enough damage.... Oh well  :)

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https://itch.io/jam/wowie-jam-3/rate/940399
Harmon the Hermit - Run from the gulls, get cooked gulls to survive, get boxing gloves to smash em. Gain points for taking damage, lose points for smashing. (Its dum we know, would have made more sense with more time). Leave a comment with your game and we'll rate back, CHEERS!

I love the backstory at the beginning hahahaha. I agree with other comments that the camera should follow the car and you start off with way too many red barrels. With a little more balance this will be really fun though, nice work!

I love it! I got so stuck on the 4th one I rage quit for a while and felt compelled to come back to it hours later hahaha. The input system is a little rough and I didn't realize I could move the camera for a good 5 minutes, but with a little more polish this can be a great game, well done!

Hahahaha, great dialogue and music! Diggin the level layout and art too, well done. Just wish I could move a little faster (even with shift). 

This is awesome! Great design, very simple and polished feel. Sometimes my controls would freak out but a couple bugs here and there are expected :)
Great job!

Great game! You definitely found the fun and kept it simple, nice visuals and audio. It would have been nice to get more benefits from failing and get a sense that the difficulty is scaling somehow. But overall, well done!

LOL We were hoping no one would find that!

What a great game! Love the style already, feels polished and well-designed! The part with the floor spikes and 2 bouncing spiky balls was a bit frustrating and switching abilities is a little cumbersome. Overall really well done!

This is great!! Very creative, well-designed challenging levels, clear tutorial. I love how you give a max number of lives per level. For me level 3 was a bit too hard took me like 15 tries to stack enough toast. Overall great game!!

Wow this is great you have a real game here! Very clear tutorial and great level design, so much potential for future levels. Only crit I have is that it seems like I should be able to ride the horozontal projectiles like the vertical ones (currently have to keep pressing a direction to stay on them as they move). Great work!!

Thank you! These game jams sure cost a lot of VITALITY!

Wow thank you for saying so! 

We had plans to upgrade his shell after taking damage, just couldn't quite get to it lol

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Wow this is Awesome! Lots of fun, I played it over and over! I didn't have any music though :(

A couple thoughts - The controls feel fantastic, love the dash! I wish the sword was much more responsive. It would be nice to have an indication of when you've completed the level and show where the exit is, perhaps with a new weapon pickup as the reward for beating a level (was as a bit strange having all the weapons from the beginning even though they only damage specific enemy types that aren't introduced until later). Also the grenade explosion melted my eyeballs out of my skull, hahaha.  

All-around fun game, great work!!

Great idea and really good level design for 3 days!

I love the concept, would definitely play something like this on mobile. I fell to the bottom on the first try and got stuck, a quick restart button would be nice and controls could be a bit more responsive, but I like the custom art and great job keeping it simple!

Thanks for the heads up on the Web version! *Shakes fist at Safari*

hahaha WOWIIIIEEEEE, This is great! Very fun, looks good, great audio and good job fitting the theme with the fish mechanic. The tutorial was a bit fast-paced took me a few tried to understand, but once I got it I was hooked!

hahaha "Blenderman" thats great. The heartbeat def keeps me moving, good job on the persistent map update!

hahaha everything I try is WRONG! it great, love the character design. Controls feel good, I agree it feel like I should be able to get more health somehow.

Hahahaha, I over-estimated my shin strength. 

This is great, suits the theme very well! I steped on the first pressure plate 3 times because I didn't understand what was happening but once I got it I was walking on egg shells the whole time. Love how you leave the lanterns behind to light the way and see where you've been. Just needs some creepy, dungeon ambient audio to get me a bit more immersed. Great work!

Hey! Glad you enjoyed it, and that's really great feedback, thank you!! Gonna check out your game too :)

Thank you!

Wow well-thought out and on-theme, great design overall, feels like a full-package!

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Hi Im MAIGULL from the THREE AMIGULLS and we want to see whos GULLable enough to try Harmon the Hermit.......I'm so sorry.... we'll play and rate your game to make up for that!

https://itch.io/jam/wowie-jam-3/rate/940399

Really love the art!! Great game mechanic too with loads of potential!

Wow, addictive, on-point and looks great, awesome work!

How in the world did you pull this off? Great work, really enjoying it!