I love how you first explain the instructions of the game if it was played normally, than throw it all away. The graphics are simple and clean with nice music and sound effects. Great job!
Play simple
Spike hunter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Simplicity | #256 | 3.811 | 3.811 |
Fun | #260 | 3.405 | 3.405 |
WOWIE! | #260 | 3.270 | 3.270 |
Creativity | #267 | 3.486 | 3.486 |
Topic | #359 | 3.270 | 3.270 |
Sound | #376 | 3.027 | 3.027 |
Visuals | #469 | 3.027 | 3.027 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
not by myself sorry ;-(
Credits
EnterNameStudio by Micha
Comments
Really fun! I like how you're playing normally in the beginning but sort of go on a rampage and destroy stuff later! Cool concept!
Overall this is a very solid submission. Wish you good luck for the jam.
This game was really enjoyable, the visuals were nice and clean, and the effects were good. The easy-to-use controls were really nice.
This is fun! Clear tutorial, love the twist on the spikes and the moving goal, audio is good too! Overall well done!
I enjoyed this game, I liked the long tutorial building up to the core gameplay arena, I wasn't expecting that and it worked super well. Smashing into enemies and spikes felt super good, especially with the dissolve animation you had on them.
If you wanted to improve, I suggest making the boost meter more visible. I couldn't see it on most stages and even when I could, it was hard to tell what meant what. I suggest removing the bar and just adding a particle effect to the player when they can boost. I also recommend adding just a touch of screen shake to drive home the impact of boosting into something.
Overall, quality project!
It was interesting to play. Great idea and good mechanics! Good job!
P.S.
Hope you will build it also for Android and Ios ;)
Pretty simple, I was quite confused at start, but I could figure out and yeah I can't beat that 1000 points score :D
Wowie! Its so fun to play, and the particle effects are amazing! One small suggestion, you can probably add a bit more contrast to the different colors of the palette, it's somewhat difficult to see when the player can boost despite the reloading bar
The sound effects were really cool!! Something about em' made it feel like a glitchy old computer which I think was a really nice aesthetic for this game. Also cool concept in general! I think after the jam, you can do a lot more with this idea and I would be excited to see where you take it.
I like that you made the enemies and spikes actually damaging at first and then changed them later. I followed the instructions but then went back and tested it.
The charge bar for the dash merged into the background too much. I at first didn't see it at all and assumed the charge was random, then got to the actual level and was moving around so much I thought it was bugged haha.
The enemies and spikes smashing to pieces really made the game fun
Liked the animation on the enemies when they break down, overall it's quite fun
Really cool concept and mechanics! I love the boost feature! Nice Work!
I would appreciate some feedback too :D
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