It's out here! https://mathbrush.itch.io/never-gives-up-her-dead
THis paid version has a few pictures and hyperlinks. The same version of the text without graphics and hyperlinks is on ifdb for free.
It's out here! https://mathbrush.itch.io/never-gives-up-her-dead
THis paid version has a few pictures and hyperlinks. The same version of the text without graphics and hyperlinks is on ifdb for free.
Thanks for the bug report!
The bar bug should be fixed in the newest version already, but the blue rift bug is new. It is a one-time rift, so it's supposed to disappear, but it didn't have any diagnosis response before and the monkey shouldn't return. I believe I've fixed both those things for the new release, whenever it comes out.
Would you like to be added to the credits of the new version for finding bugs?
I have a big free interactive fiction text adventure that has been available without cost for a few months.
It is similar in size to the game Hadean Lands. On Steam, Hadean Lands has a DLC that's just a certificate you can sign to brag that you beat the game without using hints. It's mostly a fun way to show support to the author.
If I hosted my game on itch, would I be allowed to follow this model and have paid pdfs for download? The description would make clear what they are, and I wouldn't want anyone to buy them by accident thinking it's a game.
Similarly, could I put a goal on the page for things like, 'if this certificate makes $700, custom portraits of each character will be added to the game' or 'everyone who buys this certificate will have their name added to this page?'
I think this kind of thing could be fun, but I could also see it being against itch rules, so I wanted to check first!
Thank you! It was commissioned as a sequel to an amazing game called The Impossible Bottle. If you haven't tried it, it's amazing! https://www.linusakesson.net/games/the-impossible-bottle/rel1/play.html (by a man named Linus Akesson).
Hmm, yeah I had some code for the online version that was messing it up. I've fixed that bug and another one that was a disambiguation error and updated the game to release 2 (for the offline version only. The online version hasn't changed, since it doesn't really use the tutorial). Thank you for finding this!
I'm glad you liked it! That's definitely a bug, and one I hoped I had fixed, but it snuck through. I've changed it in my own code and will post a new version once the comp is over (don't want to mess up the online saves of people still playing!) If anyone is in the same problem, you can type 1 or 2 in disambiguation to choose which one you want. Thanks again!
Really enjoying the game, but running into similar issues to others. I've completed most of the game, but can't trigger the in-game hint for the finding things potion or the sharpening. When I type HINT, it says that pebbles are sturdy and then the next hint gives me the full formula for sharpening, then no more hints.
I saw someone mention adding the note as an ingredient. In my first playthrough, it said the note is not an ingredient. Also, I couldn't X it, but I could READ it. Typing GET NOTE didn't change that; I still had the note, could drop it and take it, but couldn't X it or add it to the pot. Almost like the game had two notes in the code, but IDK. I started over and in the new game I could add the note, but I don't know what recipe to use it in.
Overall this is a very fun game!
Thanks for the feedback! I'm working on trying to trace that bug down. For now, you can finish the game by trying that same action in the room called 'heights'. Once I track down the issue I'll upload an updated version.
Edit: Got it! I'm going to update the downloads. I don't think I can update the in-browser version without people losing their saves, so I'll hold off on that until the competition is over.
I really enjoyed this game, and I'm always surprised to see people who can draw, write and code at the same time. The descriptions were very vivid.
You asked for people to send you any mistake; I only saw one, when you see the paper at the beginning: "the ritual area and its limits are definied by this"
Oh, weird. You can access its contents here: https://www.ifarchive.org/indexes/if-archive/games/competition2017/Absence%20of%20Law/AbsenceOfLaw/
It's not zipped ,though, but you could download the entire Competition2017 zip in the same directory. Thanks for asking!