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MONSTA Games
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The visuals and the music were nice and engaging. I also liked the main menu- very catchy.
The detection range of the enemies was too big and also their speed was too high compared to my speed, making it impossible to finish the level in some cases.
Also, the fact that you cannot see the map is frustrating, you don't know the direction in which you have to go to finish the level and also you cannot see the enemies beforehand, only when you're too close to them and it's too hard to get away from them.
Cool game with simple gameplay. Some things that can be improved are the controls which are a bit unresponsive and the speed of the ship should be a bit bigger also.
Had problems with spotting the power-ups and also collecting them since the controls were a bit hard. But overall pretty good game, keep it up!
Your idea is actually very nice, I think I will take it in consideration as it can add the puzzle flavor I would have loved to put in tehe game, but did not had time.
Yeah the gravity is applied by me in the update to a character controller, did not use rigidbody for it and it does not stop multiplying if you are on ground so when you fall, there is a very big number for the y velocity =))))
Would have been a quick fix, but forgot about it totally
=)))
Liked the game, liked the inverted controls, though a bit challenging, but why did you use that acceleration movement, feels really bad in my opinion, and the cassette was moving to fast and I had no clear understanding on what the obstacles were when the colors shifted.
Overall it's great, but those were some things that could improve the gameplay in my opinion, hope you take it as constructive critique.