liked the game, seems like it belongs on cool math. Great job
Mr Why Make Games
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Everything you said is true. I had to make many last-minute changes to the Game, including on the Z layering which made it less consistent, though It was never truly "Working" Before. I'll try a shadow shader instead. An actual feeling of depth is really important in a game like this.
I think maybe removing the Slerp function on the movement vector is causing the Slippry-ness you're talking about. I'll try removing it.
Thanks for the feedback
Magnific Platforming, and with the Height of the Jump, nothing was Unfrogiving with a Large skill ceiling looking at the leaderboard!
I liked how the game's difficulty gradually rose, My only problem is the lighting makes the game hard to see and load; especially as Mac doesn't seem to load Unity games that well, the second one is I got hard stuck at the end with the Win Sighn lol. Amazing Game !
Got a B rank. The game is pretty fun but a little unforgiving when you hit or dash into a wall, which happens a lot. Still very fun with the improvement from playing just a bit means you can play a decent amount of rounds in one go. I'll revisit to get to S+++ or something like that. good submission