Wow, what a cool game! I loved how the gameplay switched up per area which made it feel like lots of little mini games rolled into one. You were able to execute this in a clear way that was easily understandable. I especially liked the doppelganger section. One the cave level, I found the second key before the first and had to go back because I didn't spot that cracked stone section that you're able to enter. Maybe a tile of a slightly different colour would help make this more clear, although you did acknowledge this in the game. Also, some kind of visual indication of your dash cooldown could be good as I died a few times expecting to be able to dash to safety, but I got used to this the more I played. I couldn't go into fullscreen but that could be an issue on my end.
I thoroughly enjoyed the art, each level felt unique & interesting yet cohesive as a whole. In terms of audio, the music was cool and reflected the vibe of the different areas well, I especially liked the theme for the space level. The music would have benefitted from being seamless loops. There's a few tutorials online on how to do this, I can recommend this one on YouTube. The jump sound effect did get a little tiresome after a while hearing it so often, so maybe some variation on this front either through different sounds that are chosen randomly or some kind of pitch randomization, although I don't know how easy that is to implement in your game engine.
Overall a really great submission, well done everyone :)
Leave a comment
Log in with itch.io to leave a comment.