Really interesting twist on the stealth genre and the art is spectacular!
Narredev
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The spy was supposed to fight back a little, like taking out your guards, distracting them, placing traps, the usual thing a player would do. The basic avoidance AI took me much more time than I expected, I had to either drop the game or work with what I had, so lesson learned. Glad to see people still enjoy the idea as much as I did at least.
I'm basically rating everyone I can so don't worry about that!
Presentation is top notch, beautiful art and very good music. The idea is pretty good but the commands are a bit too demanding, there are many situations where they are very hard to follow and a kinda unfair, they need a more ample time to be performed but the somewhat generous health bar balances it out thankfully.
Made me wonder how a turn based version like the original would work, the decision making would be better but maybe a little too easy. This game gives you a lot of fun concepts and ideas
Damn what a shame you could not finish it, I really liked the art and atmosphere. If it's any consolation I also couldn't finish most of what I wanted to make.
If you're interested, there always a special jam for finishing incomplete GMTK jam entries. It's not official but still pretty popular, you'll surely find it in the jam browser in the following days