Yes sir! But I’m afraid it will stay a dmeo for a while, but a better… WAY better demo
Nice Cream
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I still can't believe people play this game man, it honestly amazes me how a game I think is so primitive to my skills now still gets 1-3 players a week. You may notice the comments on this game are 2 years old but I promisse you, on march 18th 2025 you will get to experience a brand new AtH Demo. It might still be a demo, but this old project will look like NOTHING in comparisson to the first 5 rooms of the new and improved Attack the Hive
Thanky you so much for enjoying this game, there's PLENTY more to come :]
sorry for not replying earlier but this was very tricky to make. First of all the music has ot paly in a channel in order for you to be abke to check it’s offset, them I put it’s offset through a module, I would them make actions if the module value was below 0.1, the exact expression is mod(SoundChannelPlayingOffset(5),2), the number 2 is for how frequent I want this value to return a number smaller than 0.1, the smaller this value (2), the more frequent it is true.
Sorry if it’s confusing, it was very tricky to figure out
What do you mean impossible? you just have to send the robots when the gates open, as for the tutorial not ending it's because you have to get it right enough times, and if you get it wrong you have to get it right more times, which I didn't set a bottom limit so you would end up in the tutorial for a very long time, sorry for that. I hope you have more fun in the fixed version!
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This game is a lot of fun! The only thing I kinda wanted to see is some horizontal movement to the fruits, so they make an arc which could be more pleasing to look at and even more challenging to shoot at. If you're not sure how to do that, it's quite simple: You can just give the fruit a permanent force of a random value from negative to positive, negative values would go left and positive values would go right, you can apply this force the moment the fruit spawns so it's not applied every frame. But overall great game, super fun!
Aw thank you! Funny enough this didn't take long at all to think of, likely an hour after the theme was announced. I simply started thinking of making some kind of sorting game because I really like the bob-omb minigame from Mario Bros DS, and then a game like this came to mind, inspired by Rythmn heaven which was icing on the cake!