Pretty good presentation, but the gameplay is too simple for me, probably should have added more modifiers for the player and enemies. Still great job!
Nikolay Abaturov
Creator of
Recent community posts
Damn, that's cool! Making your own tower be able to attack you... Maybe it's simple, but it turns the gameplay upside down, very clever idea. Two things, that gets me to rate it's "fun" 5 out of 5: first you able to stop your enemies by blocking them - it's hilarious, but it works! And the second, is it just me or you really added sample from "wait a minute who are you" meme video to main music theme?
Find some issues when playing, but overall this is really polished game. Want to say that it would have more levels and more items to place to have more different situations have to be solved cause this 10 levels are very similar to each others. But as i said it works and it really good. Nicely done!
Very good game! It's seems difficult to play at the start but then you realize how level design supports you to plan simple but effective patterns of actions it gets really fun! Then you know how to use your dudes it's stop being uncontrollable, which is really interesting. And the visuals! It looks adorable and sound pretty nice. One of my favorites on this jam!
This game makes you hate kids very quickly! To be honest I didn't understood what I need to do then game starts, so it became clear after the first day ends and I saw score. I don't now why, but difficulty increases very fast and it became boring to play because the only thing you do is rapidly press Space while you circled by children. Visuals and audio are good, children's crying sounds very natural!
You never know which direction player's ship will go next time, so yea, you have to choose would you try to destroy alien ship before it reaches player's ship or take a risk and try to dodge it. There's a tip: ships that flew past the player appear again at the bottom of the screen, so sooner or later you'll have to destroy them one way or another, otherwise you'll... run out of space!
Thank you for your feedback! The case that you can send your ships into each other might help you to reach enough points to win. In fact, I planned to add power-ups to temporarily increase "player's" fire rate and also add randomly spawned asteroids, that could damage alien ships, but did'n manahed to do it before the submission. And I have rebalanced ships HP and points almost at the very end and didn't check it well. But still, I'm very happy, that you have some fun with it!