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NoidStruct

19
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4
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A member registered Mar 22, 2021 · View creator page →

Recent community posts

i love you for making this

thanks! the squishy art was due to time constraints lol. also yeah two attacks were actually not balanced well and sort of unfair as i run out of time to balance them! and the soda rain (or blood drops as you call them) randomly broke and stopped doing damage :\.

I LOVE the style and the song, very cute game. I have a numpad but it just wouldn't work at times so I was unsure what to do about that. I got soft locked in the third level and got a bit bummed out and tired of playing but I'm sure with more polish i would've stuck around.

A fun little shooter! Aesthetically it reminds me of wii tanks (this is a compliment even if it doesn't seem like one). I feel that with some changes this could be a more fun fast paced game! maybe even a roguelike or something.

I love the style a lot! The concept is also great but i wasn't getting new enemies after 6 seconds, the same one just stayed the whole time :(. Still this game is very cute!

I feel like the dice should have been a bigger part of the gameplay, but i really enjoyed the little mouse ^^. the art was cute, although the audio mixing was a bit strange, for instance the jump was quite loud. over all cute game.

I love the art! The gameplay was a bit confusing but that's maybe just because I don't normally play games like this ^^'

This is so far my favorite entry! I love everything about it, and it would be fun to see a roguelike in this form. Gave me some Isaac vibes ngl, and if mega mozart was a coincidence I'd actually be surprised.

Pretty fun! Love the concept. A few criticisms though:

  • The addition of the sprint button feels sort of pointless, as in (in my opinion) the walk speed should have just bee a bit faster, since i found myself just holding shift the whole game which was a bit uncomfortable after a while.
  • The platforming physics were a bit janky at times.


Of course this is just my opinion. The game was a fun experience though and I don't regret downloading it! Also eyyy Godot!!

this game had a lot of potential i think, with the music, design, and concept, but unfortunately i think it was hit hard by the time limitations.

i don't know if this was intentional or if i went the wrong way, but there was quite a bit of running left, and i feel that the camera was aimed a bit too far to the right in those sections. I got lost and eventually gave up.

in my opinion the reasons given for the game matching the theme aren't that great, but that doesn't bother me too much.



spamming the shoot button really fast was fun though LOL. overall it's a cute little experience that i would want to see expanded on in a more thought out game with less strict time limitations.

well it's something, i'll be honest i can't figure anything out about this game but i mean, it's interesting and funny so i'll give it that

really fun game :0! i found myself rolling a bit more every turn until eventually i got a bit carried away and ended up killing all my minions, so i guess you could say it's a bit addictive...

thanks for the feedback! about the art style, i plan on redoing most if it in a more coherent style in a later edition, but i wanted my friends to participate and we don't all specialize in the same medium (one of my friend does 3d art and i mainly do 2d art). we used a mix of both for fun but we realize it is a bit awkward looking ^^'. glad you enjoyed!

Eyy a godot dev! Very creative and fun game!

thank you buddy

that's fine ^^, have fun checking out other entries!

this was our first ever game jam and we started like 8 hours like ://, we had a lot of fun though even though there's like a thousand little bugs I didn't expect.

here are some warnings:
the game over screen breaks unless you die immediately for some reason? i didn't die much during play testing cause i'm cracked (and stupid)

soda rain doesn't do damage, again :)

crystal spiral is pretty much impossible to dodge. yeah idk this is like entirely my fault i changed a few lines of code like 30 minutes before submitting and i guess that made the wave entirely impossible to dodge.

please tell me about other bugs! me and my friends want to expand on this game and maybe turn it into something else!