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papabirb

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A member registered Dec 02, 2018 · View creator page →

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I really like the weird rattle-y sound that kinda sounds like the boss might be roaring!

a fellow beepbox enjoyer! I like the breathing-like/wave-crashing-like drum type sounds.

When it loaded it startled me because the overall volume was way too high for my headphones, but after turning it down it was a real pleasure to listen to! I feel like it fit the game really well while still taking it in a darker flavor.

It's got that 'easy listening boss fights to study to' vibe. I like it!

ooooh the opening reminds me of super monkey ball back on the gamecube, and the end bit reminds me of early 2000's dance-techno-whatever music that everyone kept using in AMVs lol

really fun to listen to!

i really like this! I think there's a bit too much silence at the end before the loop, but it's still overall a good bop.

whoa, this sounds like it could fit into a final fantasy game or idk a marvel movie lol, just something really cinematic! A lot of dead air at the end of the video but incredible song!

a little too ambient for a boss fight, but i love the vibes! If any of the levels surrounding the Coral Riff fight are water-themed I think this would do an excellent job setting a tenser mood :)

the visual mockup was an interesting touch, I was like "how did you manage to get a song file to be 'play in browser'?" when I was looking at the unrated entries list lol. I really like this, it's got good vibes!

honestly now I just want to play a game about cyborg pirates lol, great song! 

daang what a bop!! I also just learned the term "four on the floor" from your creative process blurb haha, so it's also an educational bop!

i like ur soundtruck 🎶🚚🎶 its funky

i am absolutely mesmerized by the many many many variations of 'put it in the box'. absolute art

Hi, this jam looks super interesting! I mostly compose with beepbox, so I was wondering if beepbox counts as a streaming platform since you can share your songs directly via the URL and it's playable in the browser? Otherwise I'm happy with using one of the suggested ones :)

There's no way this is your first time making any kind of story because that shit slapped home so hard that I'll be crying and cradling my bruised emotional intelligence into next week

This game be a scroll of truth hard pill to swallow meme candidate frfr

prestige and export save don't work on chrome. i lost all my progress on my first prestige, but don't understand the save file enough to save edit my friend's export after double decoding lol. will play on firefox from now on but i'm usually a chrome boy so i am very sad about my acumen and hours of gameplay wasted :(

Fun game! Crashes when one person's side is empty though, so I don't think it's actually possible to "win", so there's no way to get any score let alone a high score lol.

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Puzzle platformer with horror elements and increased danger and verticality and speedrunning and poison swamp and bot detection and popups is technically a beatable combination, with 0.32 seconds to spare... or as IGM so aptly put it, "souls-like platforming speedrunning horror puzzle game".

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I can't find the button hitbox for the play button :( Unless a fake menu screen is the whole point of the game?

Edit: My teammate's laptop is a normal resolution compared to mine, so the play button worked for him and I watched him play :) It looks fun, but it was too challenging in places. We didn't make it all the way to the end.

Pretty cool! I didn't realize you could basically fly via double jumping at first so it took a while to find all the keys until I tried double jumping for the first time. I also found it confusing that all the keys didn't seem to match the flag colors even though the first key I picked up was blue. But overall I had a good time, great work!

At first I didn't really see a point in participating in the legitimate pizza business, but then it just got easier to earn $38 bucks at a time on the side while waiting for the passive goon income to get to 10k over and over again. Pretty fun, I immediately replayed just to see what would happen if I ended immediately. Great Macleod track picks too :) 

Ethereal, beautiful, reminds me a little bit of The Amazing World of Gumball lol. Great music choice.

It's a shame you ran out of time to finish it more, the art is cute and I would have loved to actually crush the player (or fling them to hell, which is kind of what the animation looks like). Hope you get a chance to finish it sometime!

Okay, so the thing about GameMaker Studio 2 is that it doesn't digitally sign your games, so everyone's computers see it as a virus. It happened all the time to me back when I used it. I ended up putting your game through multiple virus checkers & using Windows Sandbox to play it because my computer didn't trust it and I found it suspicious, especially since the metadata on the file claimed copyright 1999. My recommendation is that you really need to add screenshots of your actual game in addition to your cover image & a disclaimer about it not being a virus/malware.

Also, instructions would be nice. I figured out how to move the dude and the hand, but not any other controls, so I died. At least, I think I died. The enemies swarmed the character and then the game just closed itself. I thought the art and the opening looked cool though.

I think I actually heard that song the other day, but there was too much noise to make out the lyrics, so glad I can look it up easier now. Startled me after all the silence though!

Nice game! My only real complaints are that I don't understand why there needs to be a 1-tile gap between the traps, the turns are a little too slow (especially with how random the hero's movements are), and the hero only moves when you move during the boss fight which makes it very easy to maneuver him into a position where an arrow trap can drain his life without you doing anything.

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I don't understand what the controls are. I tried WASD and arrow keys and spacebar but couldn't seem to make anything happen on the screen. I like the graphics though, although the menu buttons don't scale with the screen size so I had to figure out where the buttons really were, luckily they became visible when hovering over them so that helped.

Edit: I spam-clicked when the game started and managed to kill 2 things. I think whatever the control is for the targeting reticle seems to be drifting away because after that it was offscreen and I couldn't affect anything again.

Oh yeah! I remember looking at that before I played the game, I forgot about it lol. Thanks for the reminder, I'll try playing it again on easy mode! :)

Thanks! Yeah, we for sure felt the easy vibes while we were working on it, but I would have fallen over dead if I had to make any more design/balancing decisions lol, I could barely code by the time we submitted. We both agreed that middle mouse needed a cooldown of some type though, I'm just glad it turned out satisfying anyway! Thanks for playing :)

A bit too challenging IMHO, the torches are spaced too far apart to be helpful the further you go along & the constant mild stamina drain means the opportunity cost of being forced to dash into boxes in the exit hallway is too high because it's impossible to get to a torch in time afterwards. If there wasn't a constant stamina drain or the torches regenerated over time, that'd be a different story.

Great vibes though, and I like that you put what you learned in the description, I hadn't considered doing that but it brings good vibes of "what can I learn with this project?" energy. Like a one-sentence post mortem.

No worries, Unity webgl tends to lag on my Chrome browsers yet I am too lazy to use Firefox, so I figure it might have been some kind of cursor position lag because I was going kinda fast to try and feed customers quicker lol. I don't think it's anything on your end :)

I wasn't sure I was doing damage, but I won in the end. Love the character art :)

I had some confusion about shooting, but the overall vibe was fun. A bit too drifty. The art was pretty, had watercolor vibes, a personal favorite of mine in games :)

10/10 would be stingy with ketchop again

Yeah, it kinda sucked to have it turn on sticky keys for a minute, but the great news is that it made me realize I hadn't turned off sticky keys on this computer yet, so thanks for that! Saves me the trouble in the future :)

No, that wasn't the problem, I think Unity web lagged on my browser sometimes. Like I'd click the Chicken but it would give me Lettuce sometimes.

Defeated 28 tumors but they were just too strong :'(

not skilled enough to beat match 3 and 4, but had a great time!

the real final boss was Sticky Keys though I tell ya what