i fw this bro keep making stuff
paperstack
Creator of
Recent community posts
great game, great concept, great execution. visuals were simple and good, the "static" effect used for the ants got the point across very well. some of the early levels felt confusing, camel and retrograde beat themselves if you draw nothing. the game seemed to really hit its stride by the fall levels. from here on the levels felt very original and well designed, using the physics and jump mechanic of the ant in creative and intuitive ways. slide and the last level stand out to me especially. had a lot of fun with this one, great work!
thanks for the feedback! i though about a crosshair but i ended up deciding not to implement it, but i really like your idea of having an optional crosshair- that way you get the best of both worlds. as for restarting the game, a button to return to the main menu was originally on the end screen, but i had to cut both of these because webgl was really messing with the buttons detection and i needed to submit the project in time.