Controls nice, and is filled with nice artwork. I think you did a good job!
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Hatamori's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #182 | 3.772 | 3.772 |
Fun | #254 | 3.140 | 3.140 |
Originality | #353 | 3.228 | 3.228 |
Theme | #379 | 2.947 | 2.947 |
Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
Collect the world, become the most powerful crab, then blow up your enemies!
Comments
The controls are smooth. I like that each item has its own sound upon collection that's a nice touch!
This game gave me vibes of Katamari Damacy, but much more dangerous. I would have preferred a level by level presentation, but an endless horde mode is fine. Interesting idea, was it me, or are certain items that damage certain enemies?
Very easy to get into, with a simple concept, but in a good way, felt very casual to just turn the game on and see how long you can survive for. I do agree more enemies would've been nice! But. thats more for a fleshed out version of the game, for a game jam game made in 10 days, it was very well executed.
Acute simple experience. Love that I can play on controller, always a plus in my book.
Your game has a ton of polish on the visuals!! Great work on your art and music. For some feedback, I think a really fun addition would be to add an item that you can pick up that levels up the crab's speed. I could see building up to the crab being lightning making me want to play this for a long time! Awesome job,
I love this totally 100% original never before seen game. Playing as a crab is immediate bonus points.
Those Evil Eye Hands won't know what hit them after I'm through with them (it was a cow. it was a cow that hit them)
I do wish there was a little more to do and instead of it being endless, having a handful of levels of varying intensity to get through, but this is comfortable and fun as it is. Everything seems pretty stable and I haven't encountered any weird bugs. GG :D
With one little press of the spacebar, I went from POWERFUL to POWERLESS. Fun game, great job! :)
Anxiety inducing fun is what I'd say. Once my screen was crowded with enemies, it was full on panic mode. Overall, a great game :)
Wooow! Love that this is what you get if you take katamari and make it a game about combat and surviving! I'd love if you had two buttons instead of one, to send flying half (or maybe only one) attached object from your body, that would maybe give it a little more opportunity for strategy thinking! But overall really fun experience!
Pretty cool concept with a lot of potential for further expansion, but as it is now, it's a bit too empty. I can see it being a very cool thing post jam, so consider keeping working on it!
Endless survival game with interesting concept.
Sadly I find it too long for the amount of contents it offers. Wish there are more enemies or the health can be adjusted to be less forgiving.
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