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ParrTay Gaming

23
Posts
2
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A member registered Jan 28, 2017 · View creator page →

Creator of

Recent community posts

What a blast! I love that you can stun the enemies by throwing the dice at them, and that they hurt your cursor on contact. It felt much more engaging than most TD games due to the need to constantly throw the dice around. Thanks for the fun game!

Great example of juicing one specific action 'moving mouse to slice' until it absolutely shines. The samurai doge brought a smile to my face

Samurai doge is here to wreck your dice

What a fun little game! Squeeze a bunch more juice on it and I'm sure more will flock to it. Once I figured out shooting the right-click die was always updated on a timer, I felt powerful. Good feeling. Then the d20 absolutely crushed me

I liked the fire and ice particle effects you put on their respective die. My ultimate monkey brain strategy was to just click as fast as possible, and was able to get over 10,000 points

Ahahaha the intro! The music!! The CARNAGE!!! What a delight. Now I need to find my mouse since that probably feels much nicer than my track pad.

I had a lot of fun with this, got to 38. I'm impressed you were able to get such a fun package out in only a few hours like you mentioned!

Good job! The step counter was a must for this take on roll the dice puzzle that you nailed. The Pico style was a plus, but did make it a little hard to comprehend the die's orientation.

What a clever way to make a 'race to the exit board game' much more fun to play! I would have loved to see the dots on the dice or an end screen on victory, but I understand time constraints and all. Thanks for making me smile!

I appreciated the theming! From your blurb in the description to the matching music, it all tied together nicely. I would have loved to see some more mechanics thrown in during later levels. Like 1-way paths or having to control 2 dice at once or something. 

What a fun little puzzle game to play! Brought a smile to my face

Quite fun! My favorite one so far in my queue! We had a pretty similar dice rolling as movement idea, great minds think alike!

I appreciate it, thank you!

Loved the presentation of everything! Wish there were more animations during the auto-roll phase

I like the puzzle concept, it took me 25 moves to beat it first attempt. And what a slick transition!!

I'm glad you liked it!

It was a blast making this game with you all! I'm ecstatic we get to share it with anyone/everyone here. Hope y'all have fun! May your dice always be...bloody

So I know this isn't a typical game jam game, but I'd love to hear your feedback on what you think of the Spider enemy! Getting hit by its web attack will make the player slowly lose control of their abilities. 

Thanks!

I found that spawning lots of bots would cancel out the ones that became corrupted. Otherwise, good job! Fun little high score hunt

What a fun concept! I definitely appreciated the ability to quickly restart the level

Let me know what you all think! Hope it was fun and that the music was fire!