Simple and nicely polished game. I don't like idle clickers much but I have to admit.. sound of rolling dice feels satisfying :D Good job!
pazzicz
Creator of
Recent community posts
I like the twist on regular tower defense game. What a smart idea. Art is nice, one of the reasons I wanted to play it. Unfortunately can't say nothing about music because I forgot my headphones, sorry :/ Gameplay feels too slow for me, I would appreciate some speed up button. Otherwise I like it, good job!
What a game! What an excellent game! The moment I understand passing and realized it's kinda puzzle game.. Oh my.. It is turn based but still a lot of action there. Music helps a lot. Even that small detail when I tried overshoot my teammate and it decrease his value with that ouch animation.. And it has multiplayer.. This has to go to top 10!
Super chill puzzle game, I like it. Easy to control, easy to understand, not easy to beat - just like it should be. I can imagine this being release candidate for production.
Critique
- I would add more frames for rolling animation (at least one) and make stopping animation much shorter. It breaks a flow when I have to wait.
- It is hard to remember what orientation die has. Would be nice to show it next to it same as at walls.
Possible bug?
- Is it possible sometimes I move and go back and there is a different value on the die? I couldn't reproduce it but I have feeling it happen multiple times.
I enjoy the game a lot. Good job and thank you!
I love the art! It's a really good game and super chill. Music goes nicely with the game. I saw many games with similar concept and so far this is definitely the most polished one. Specially the rotating tile is nice touch, because it gets rid of the annoying walking in circles (squares). With more levels I can imagine it goes straight to store.
Unfortunately I don't understand what should I do :( I expect I am playing it wrong, because I am dead in 15 seconds. Some text explaining what to do would help.
On the other hand, game was running smooth and I didn't saw any bugs. Concept of changing direction is pretty original approach. I can imagine it wasn't easy to work alone and you manage finish the game and publish it. Well done and keep going!
I had similar idea but decided to do different game and then I was really happy when I saw this game on discord and wanted to play it so bad :)
It is good looking and really chill game. There is no need to rush and I like that a lot. BTW sometimes it happen to me that "dice shadow" showed me wrong value so it confused me for a while. But it is not that big issue, later it was much faster to not look at them :D Very good job with jump implementation and curved jump, very smart. I can see there is a big potential to do speed runs.
Thank you for nice player experience!
The graphics are nice and work together really well, I like you paid attention even to small details. Animations are running smooth. Clever use of the theme and even more clever use of controls :)
Only one thing to improve - controls. I would really like to just roll my finger over keyboard in single move but I have to always wait for animation to end so I can press the next key. It always break momentum of the game. Otherwise I like it :)
Good job!