more gameplay and interaction than the first game, good improvement.
pickledoge
Creator of
Recent community posts
The games learning curve is too steep i played for 15 minutes and could only figure out how to mine chocolate by hand; and there was huge areas of empty space that i couldn't find anything in, and i couldn't figure out how to start making and using factories. Game is too confusing and the tutorial you get from the goddess is bunch of huge textboxes that my eyes glaze over.
Anyways the beginning of the game needs some work so that its possible to understand what to do.
The minigame does not feel very satisfying to play, feels like a struggle to avoid getting stuck on the walls. I didn't understand what the things i were picking up were for until the 2nd time making the dildo. After that i got lucky and found a bunch of purple nodes at the corner. But when i went to look at the animation for success the dildo model was not there. I like the idea of crafting a dildo but I don't think this system is very fun or engaging personally.
https://www.7-zip.org/
you need 7zip or another folder extracting program like winrar to open .7z files
Some of the inputs in the first minigame felt like they were lagging to me, and i didn't get to see much of the giant carrot woman becuase of the timer forcing me to focus on the game. Other than the game was very cool for a keyboard memory match game and the character design for the feminine main character is nice
The concept of fighting enemies to collect cum is cool. I like the witchs design but i think the knights could have color variations and more animations. The combat felt too easy to me, because i could use techniques like backpedaling and firing from off-screen to never get hit once or require the use of the potion bomb, which meant that i had to purposely throw in order to see the 2nd scene. (sorry i accidentally triple posted my internet lagged)