Thanks for playing the game!
Idle thoughts were a wishlist item for the jam, but I am working on making them a thing.
Honestly never thought of just having the thoughts be options to progress story paths, I'll try looking into it when I have time. The dialouge system actually used to do something similar, where you would need to click the thought bubble within a certain time or it would disappear, ending a conversation early and the host would say something different. I changed it to it's current behavior like the day before submission because it was hard to tell that you needed to click on them to actually do something. That, and it would be weird to have the host talking to you without unlocking having a host in case the player skipped the unlock.
Ignoring thoughts increased an acceptance counter and clicking on them increased a resistance counter, but neither are used for anything in the current version of the game.
pneumana
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A member registered Apr 08, 2022 · View creator page →
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i forgot to change the page's text color, oops
the game is very barebones, so there's like 2 behaviors and all the enemies have the same(non-scaling) stats. i figured people would rather see tf than more mechanically interesting enemies so i put most of my effort there rather than making a balanced gameplay experience.
thanks for playing my game :)