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PunkPiranha

21
Posts
6
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A member registered Jul 18, 2024 · View creator page →

Creator of

Recent community posts

I'd say the one that stood out was the dream sequence, as well as the scene in chapt. 4 where Edith appears behind Arthur- even though in that one we eventually do get to see her, I found it a bit of a missed opportunity that I was given a description of her appearance first, and then see her a beat later. I'd also have loved to see a little snippet of the two in the Carpe Diem ending. Just my two cents.

Somebody using the quirks of early photography to pose as a medium is absolutely genius. Great premise with a tightly knit, well written story, not to mention stellar artwork and framing. 

If I had one complaint it would be that some of the moments told through text I wished I was shown with visuals instead, but I'm sure that was a limitation from time. Overall, fantastic work!

Wow, thanks a lot! Couldn't hope for better feedback, glad to hear that for a proof of concept we hit most of the goals we set out to hit. And it means a lot coming from you guys, you made a hell of a game over there.

Thanks for playing! It does take some time getting into for sure.

Thanks very much! We were definitely trying to stuff in as much atmosphere as we could, glad to know that it's hitting. And thanks for the bug report~

Thanks very much! Very much enjoyed yours as well!

Thanks for playing!

Thanks very much! We loved yours as well =)

Thanks! Glad you liked it~

Thanks a lot for the feedback, there were internal discussions on how to tackle giving hints, and in a longer game the idea of first identifying what you're meant to look for definitely would be a feature. 

Absolutely stunning. Impeccable writing and acting that elevates an expertly directed game. Nearly fell out of my chair when the first song started. Mind blowing that this was made for a jam! 

Wow, loads of depth in here and it's amazing how many effects you were able to design and implement over a jam! The two card combo to trigger effects is pretty genius for a jam game. Makes me think what could happen if you were able to unlock a third slot and other ways to manipulate the numbers...

I love this! Not only are the art and sounds fantastic, the premise and the gameplay tie in really nicely to each other and it's definitely a relatable situation (not personally, of course). Spinning the pen is a fantasic touch, giving bonus points for that one!

I spent too long trying to hit things with the bat, seems like the mechanic isn't implemented yet? That's a real bummer since this looks like it's a really good time once things start to work. I'll be happy to give you guys a rating after it comes together! Art, audio and vibes are top-notch =D

Gorgeous and powerful. Very very nice work!

A lot of personality here! Art is very cool and the screenshots look very interesting, would love to find out what that's about once they're implemented.

Thank you very much! We very much enjoyed making the environment, glad to hear you're enjoying it as well =)

Hey~ sorry to hear that, we're working on solutions of giving the player some help without straight up giving away the answer- we'll likely update the game before the end of the week! 

Glad you enjoyed it! Definitely hints of bigger and more ambitious things in here haha~
And tyvm for the bug report, will be investigating that.

Hey~ thanks for the comment! We were actually just discussing the idea of hints or some other way of helping the player with the solution. You know how it is with puzzles- you never know how hard/easy something is until other people play it =P

Appreciate the kind words =D And yeah the divided attention definitely came up as an issue, we'll think about some solutions down the road.